holtsetio
holtsetio.bsky.social
holtsetio
@holtsetio.bsky.social
Creative developer. Love #threejs. #webgpu and #proceduralgraphics
https://holtsetio.com
Yooooo, 12200 is crazy!
Yeah the softbody physics enable a lot of emergent gameplay mechanics :) I also like to do the dive-bomb and "Riding the Rodeo" is a great name. Maybe it's time to finally implement a public highscore system 🤔
September 8, 2025 at 11:30 AM
This one is based on @winterbloed.be's wreath attractor formula!
August 22, 2025 at 2:27 PM
Got this one down to 202 bytes!

float i,z,d,s;for(vec3 p;i++<1e2;z+=d=length(p)-50.,o.xyz+=(.7+.3*cos(p/s+t))*max(s=0.,1.-d)/i)for(p=z*.1*(FC.rgb*2.-r.xyy)/r.y,p.z+=90.;s++<9.;p.xy*=mat2(cos(vec4(70,81,103,70))))p+=sin(.3*p+t).yzx*2.;

twigl.app?ol=true&ss=-...
August 22, 2025 at 1:57 PM
This one is just 109 bytes long! :)
You can try it on twigl: twigl.app?ol=true&ss=-...
August 22, 2025 at 12:49 PM
twigl.app?ol=true&ss=-...
First try at size coding :) Inspired by @xordev.com
August 21, 2025 at 3:47 PM
Thanks! :)
Just reached 6200 on mobile. Maybe I should add an arcade style public highscore list.
August 6, 2025 at 11:14 PM
Uhm yeah, that's obviously not supposed to happen
August 6, 2025 at 7:23 PM
Yeah, it's a work in progress, but that button is probably the next thing I'll add :D
August 6, 2025 at 5:22 PM
Harhar! It seems like pure chaos at first but with a bit of practice you'll start to find ways to clear those lines. My current highscore is 5300
August 6, 2025 at 5:22 PM