https://linktr.ee/horrorvisuals
Drop a dung pie if you see me around. I look like this:
Drop a dung pie if you see me around. I look like this:
Live now, come say hi 👋
www.twitch.tv/horrorvisuals
Live now, come say hi 👋
www.twitch.tv/horrorvisuals
Play Parasite Eve today
Play Parasite Eve today
Come say hi www.twitch.tv/horrorvisuals
Come say hi www.twitch.tv/horrorvisuals
Coincidentally, my new guest is @losfreddos.bsky.social, co-founder of Frictional and creative lead on Amnesia: The Bunker.
We talk indie dev, his game dev journey, and Frictional.
Link below 👇
Coincidentally, my new guest is @losfreddos.bsky.social, co-founder of Frictional and creative lead on Amnesia: The Bunker.
We talk indie dev, his game dev journey, and Frictional.
Link below 👇
Co-streaming The Game Awards.
Making a Bingo card right now. What should we put in here?
twitch.tv/horrorvisuals
Co-streaming The Game Awards.
Making a Bingo card right now. What should we put in here?
twitch.tv/horrorvisuals
I had a chat with @vidasmrtimore.bsky.social, one of the earliest indie developers to try their hand at horror back when the scene wasn't nowhere near as how big it is right now.
Listen here: youtu.be/8ntJ-9LSbzA
I had a chat with @vidasmrtimore.bsky.social, one of the earliest indie developers to try their hand at horror back when the scene wasn't nowhere near as how big it is right now.
Listen here: youtu.be/8ntJ-9LSbzA
We're live with @ruedefaux.bsky.social, building a house and checking out the campaign afterwards.
twitch.tv/horrorvisuals
We're live with @ruedefaux.bsky.social, building a house and checking out the campaign afterwards.
twitch.tv/horrorvisuals
Fatal Frame protagonist @Ruedefaux and I are live, starting a new playthrough of the original, Japanese version.
Come say hi 👋
www.twitch.tv/horrorvisuals
Fatal Frame protagonist @Ruedefaux and I are live, starting a new playthrough of the original, Japanese version.
Come say hi 👋
www.twitch.tv/horrorvisuals
It’s short, strange, and vividly memorable. A quiet experiment in fear that uses sound and your imagination to break the fourth wall in ways most games never dare.
Watch here: youtu.be/eUGzMKHgQfo
It’s short, strange, and vividly memorable. A quiet experiment in fear that uses sound and your imagination to break the fourth wall in ways most games never dare.
Watch here: youtu.be/eUGzMKHgQfo
I made a video about its beauty, its horror, and the quiet sadness hiding behind its tapes:
youtu.be/eUGzMKHgQfo
I made a video about its beauty, its horror, and the quiet sadness hiding behind its tapes:
youtu.be/eUGzMKHgQfo
I sat down with @taintedpactgames.bsky.social to talk about slashers, PSX style survival horror, dealing with burnout, and much more about game development.
👉 Listen here: youtu.be/KkT6QsEVr_E
I sat down with @taintedpactgames.bsky.social to talk about slashers, PSX style survival horror, dealing with burnout, and much more about game development.
👉 Listen here: youtu.be/KkT6QsEVr_E
I talked with @robertoserrag.bsky.social , the developer of Post Trauma, about his journey from making Gears of War mods to creating indie horror.
Listen on YouTube, Spotify, and Apple.
youtu.be/W49gm6eygUk
I talked with @robertoserrag.bsky.social , the developer of Post Trauma, about his journey from making Gears of War mods to creating indie horror.
Listen on YouTube, Spotify, and Apple.
youtu.be/W49gm6eygUk
What about you? Ever played Jericho?
What about you? Ever played Jericho?
It *was* on Steam, but it got delisted a couple years ago. Its community page can still be seen here:
steamcommunity.com/app/11420#sc...
It *was* on Steam, but it got delisted a couple years ago. Its community page can still be seen here:
steamcommunity.com/app/11420#sc...
Fans like me still love its lore, grotesque enemies, and its weird blend of theology and gore.
It’s messy. It’s flawed. But it’s unforgettable and edgy as hell.
Fans like me still love its lore, grotesque enemies, and its weird blend of theology and gore.
It’s messy. It’s flawed. But it’s unforgettable and edgy as hell.
2007 was a stacked year: BioShock, Crysis, Call of Duty 4, the Orange Box. How do you even stand against those games?
Jericho looked dated, played clunky, and got buried under better shooters.
2007 was a stacked year: BioShock, Crysis, Call of Duty 4, the Orange Box. How do you even stand against those games?
Jericho looked dated, played clunky, and got buried under better shooters.
Critics praised its art and atmosphere… But tore apart the gameplay, AI, and pacing.
It looks awesome. Metal as fuck. But its gameplay loop was so shallow, unfortunately.
Critics praised its art and atmosphere… But tore apart the gameplay, AI, and pacing.
It looks awesome. Metal as fuck. But its gameplay loop was so shallow, unfortunately.
Barker described it as exploring the disease of godhood.
It’s cosmic horror through a military scope. Guns galore.
Barker described it as exploring the disease of godhood.
It’s cosmic horror through a military scope. Guns galore.
🩸 Fleshy corridors
🕰️ Time-warped battlefields
💀 Demons inspired by ancient soldiers
A descent through layers of hell across history.
🩸 Fleshy corridors
🕰️ Time-warped battlefields
💀 Demons inspired by ancient soldiers
A descent through layers of hell across history.
You’d possess teammates mid-fight, combine powers, and juggle roles.
It was chaotic, ambitious, and often overwhelming, but kinda different. It's a concept that could actually work today.
You’d possess teammates mid-fight, combine powers, and juggle roles.
It was chaotic, ambitious, and often overwhelming, but kinda different. It's a concept that could actually work today.
Each squad member has unique weapons and supernatural powers: Blood magic, telekinesis, exorcisms, pyromancy.
You can swap between them in real time.
Each squad member has unique weapons and supernatural powers: Blood magic, telekinesis, exorcisms, pyromancy.
You can swap between them in real time.