HORRORVISUALS
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horrorvisuals.com
HORRORVISUALS
@horrorvisuals.com
@hurchv.bsky.social | Horror curator, creator, and the host of Game Dev is (Not) Easy. Exploring the craft, culture, and chaos of horror games.

https://linktr.ee/horrorvisuals
Return to Lordran has been great so far.

Drop a dung pie if you see me around. I look like this:
January 5, 2026 at 9:18 PM
After a nice holiday break, it's time to go back to DARK SOULS for the Return to Lordran community event with a fresh character, and some jolly cooperation.

Live now, come say hi 👋

www.twitch.tv/horrorvisuals
January 5, 2026 at 6:26 PM
Merry Christmas
Play Parasite Eve today
December 25, 2025 at 4:12 PM
Trying the freaky lady in The Forsaken Hollows, the first DLC of Elden Ring Nightreign.

Come say hi www.twitch.tv/horrorvisuals
December 14, 2025 at 7:51 PM
Did you see the news? Frictional Games just announced ONTOS, a spiritual successor to SOMA.

Coincidentally, my new guest is @losfreddos.bsky.social, co-founder of Frictional and creative lead on Amnesia: The Bunker.

We talk indie dev, his game dev journey, and Frictional.

Link below 👇
December 12, 2025 at 4:29 PM
we're ready
December 12, 2025 at 12:21 AM
LIVE NOW 🔴

Co-streaming The Game Awards.

Making a Bingo card right now. What should we put in here?

twitch.tv/horrorvisuals
December 11, 2025 at 11:38 PM
🎙️ New episode of Game Dev is (Not) Easy is out!

I had a chat with @vidasmrtimore.bsky.social, one of the earliest indie developers to try their hand at horror back when the scene wasn't nowhere near as how big it is right now.

Listen here: youtu.be/8ntJ-9LSbzA
December 5, 2025 at 4:48 PM
I waited for over 15 years for housing to arrive in World of Warcraft. It's finally here.

We're live with @ruedefaux.bsky.social, building a house and checking out the campaign afterwards.
twitch.tv/horrorvisuals
December 3, 2025 at 7:01 PM
Today is Fatal Frame Friday!

Fatal Frame protagonist @Ruedefaux and I are live, starting a new playthrough of the original, Japanese version.

Come say hi 👋

www.twitch.tv/horrorvisuals
November 28, 2025 at 7:39 PM
My new video is about ANATOMY, one of my all-time favorite horror games.

It’s short, strange, and vividly memorable. A quiet experiment in fear that uses sound and your imagination to break the fourth wall in ways most games never dare.

Watch here: youtu.be/eUGzMKHgQfo
November 24, 2025 at 12:49 AM
ANATOMY is a game about a house that’s alive, alone, and hurting. A house that slowly tears itself apart.

I made a video about its beauty, its horror, and the quiet sadness hiding behind its tapes:

youtu.be/eUGzMKHgQfo
November 22, 2025 at 8:02 PM
Playing Majora's Mask for the first time

twitch.tv/horrorvisuals
November 21, 2025 at 8:45 PM
🎙️ New episode of Game Dev is (Not) Easy is out!

I sat down with @taintedpactgames.bsky.social to talk about slashers, PSX style survival horror, dealing with burnout, and much more about game development.

👉 Listen here: youtu.be/KkT6QsEVr_E
November 21, 2025 at 8:19 PM
THIS STORY IS A MONSTER

🔴 Live now: www.twitch.tv/horrorvisuals
November 14, 2025 at 8:34 PM
Game Dev is (Not) Easy is back after a year long break.

I talked with @robertoserrag.bsky.social , the developer of Post Trauma, about his journey from making Gears of War mods to creating indie horror.

Listen on YouTube, Spotify, and Apple.

youtu.be/W49gm6eygUk
November 14, 2025 at 6:46 PM
I was truly obsessed with this game even before it came out. It took me a while to play it too, because it was one of the first PC games to require your GPU to have the Shader 3.0 feature. So I had to wait a while for an upgrade.

What about you? Ever played Jericho?
November 11, 2025 at 4:00 PM
Nowadays, it's hard to play Jericho through legal means as the game is only available on PS3 and Xbox 360. For PC, you gotta pirate it.

It *was* on Steam, but it got delisted a couple years ago. Its community page can still be seen here:

steamcommunity.com/app/11420#sc...
November 11, 2025 at 4:00 PM
Still, Jericho found a small cult following. I was, personally, obsessed with it. Big Clive Barker fan here.

Fans like me still love its lore, grotesque enemies, and its weird blend of theology and gore.

It’s messy. It’s flawed. But it’s unforgettable and edgy as hell.
November 11, 2025 at 4:00 PM
Timing didn’t help either.

2007 was a stacked year: BioShock, Crysis, Call of Duty 4, the Orange Box. How do you even stand against those games?

Jericho looked dated, played clunky, and got buried under better shooters.
November 11, 2025 at 4:00 PM
Well, despite the vision, the hype moments and aura, Jericho wasn’t a hit.

Critics praised its art and atmosphere… But tore apart the gameplay, AI, and pacing.

It looks awesome. Metal as fuck. But its gameplay loop was so shallow, unfortunately.
November 11, 2025 at 4:00 PM
It would be hard to call Jericho a horror game in the traditional sense. Its horror was ritualistic, grotesque, almost spiritual.

Barker described it as exploring the disease of godhood.

It’s cosmic horror through a military scope. Guns galore.
November 11, 2025 at 4:00 PM
The environments and creature designs were just pure Barker.

🩸 Fleshy corridors
🕰️ Time-warped battlefields
💀 Demons inspired by ancient soldiers

A descent through layers of hell across history.
November 11, 2025 at 4:00 PM
Gameplay mixed tactical squad combat with supernatural FPS mechanics.

You’d possess teammates mid-fight, combine powers, and juggle roles.

It was chaotic, ambitious, and often overwhelming, but kinda different. It's a concept that could actually work today.
November 11, 2025 at 4:00 PM
It's a team based shooter, believe it or not. You control 7 characters.

Each squad member has unique weapons and supernatural powers: Blood magic, telekinesis, exorcisms, pyromancy.

You can swap between them in real time.
November 11, 2025 at 4:00 PM