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humanoid-atom.bsky.social
humanoid atom
@humanoid-atom.bsky.social
Maker of small pixel games.
This info screen is a mess but it will have to suffice until I get a proper tutorial in place. If I even decide to do a tutorial. Also, the controls in this project are a lot, but I'm a 16-bit gamer at heart and I love when games from that era use all the buttons available. #gamemaker
January 19, 2026 at 3:37 AM
I made a controller mapper for my current project. It doesn't match the visual theme but I just want something that works for now, and something generic I can use for other projects. #gamemaker
January 19, 2026 at 3:22 AM
Level 1 boss is mostly finished other than some animations. I can't decide if the health bar should decrease when the shields get damaged. The final death animation has 25 small explosions followed by a critical overload and then one large explosion. No big deal.
#gamemaker
January 11, 2026 at 4:27 AM
This enemy wave formation is called 'four corners' and the enemy is a cube so it's thematically consistent. Disregard the incorrect color of the entry animations. Or don't, whatever I'll fix it later. #gamemaker
January 5, 2026 at 2:34 AM
Working on some enemy waves in my retro space shooter. I call this one 'the perimeter'. #gamemaker
January 5, 2026 at 2:32 AM
I invented a new video game genre where you're in space and you shoot stuff. I call it a space shooter. Just to be extra original, I'm going to give it a retro aesthetic. Stay tuned. WIP
#gamemaker
November 15, 2025 at 2:37 AM
My latest game Top Down Fish is available to play for free in your browser. Play as a fish and work your way up the food chain be become the biggest fish in the pond. 12 pond levels of retro arcade action. Any feedback is appreciated! humanoid-atom.itch.io/top-down-fis...
#gamemaker #pixelart
October 19, 2025 at 7:05 PM
Random birb.
#pixelart
April 20, 2025 at 7:12 PM
Just spent way too much time trying to fix a bug because I forgot that the first index of an array in GameMaker is 0, not 1. I am used to working in R where the first index of an array is 1.
#gamemaker
April 13, 2025 at 9:44 PM
Working on a GUI (left side of screen) that shows the player which food items they are big enough to eat and which food items (prey) are completed. When a food item is completed, the fish grows a little and becomes capable of eating new prey.
#gamemaker
April 13, 2025 at 1:52 AM
It's satisfying to eat mayflies that are above the surface of the water.
#gamemaker
April 5, 2025 at 8:03 PM
My current project is a small arcade style game where you play as a fish and work your way up the food chain. Kind of an open world Pac-Man. The movement is starting to feel pretty decent.
April 5, 2025 at 7:58 PM
Finished my first game. It's short and not very good but it's done and I'm proud of that. Game dev is hard as hell. #gamemaker

humanoid-atom.itch.io
March 31, 2025 at 1:54 AM