Iago Pereira
iago-pe.bsky.social
Iago Pereira
@iago-pe.bsky.social
truly a fairy
gamedev & game designer / 🇧🇷
https://iago-pe.itch.io/geomantik-arena
tibetan buddhism 🪷
traditional astrology in Rota 32 - Magia & Astrologia
non-binary 🏳️‍⚧️
Reposted by Iago Pereira
texto novo n'O Zigurate: Preces herméticas

é o que diz no título, hoje vamos ver quatro preces para quem tem uma prática alinhada ao hermetismo: uma invocação preliminar, uma adoração, uma prece penitencial e de agradecimento

ozigurate.com.br/2025/07/07/p...
Preces herméticas
Nosso texto de hoje tem uma abordagem mais prática. Nos últimos tempos, eu venho falando bastante aqui de hermetismo e, aos poucos, construindo um pequeno repertório de técnicas para iniciantes, o …
ozigurate.com.br
July 7, 2025 at 3:00 PM
Another build, another tiny step on the #indiedev journey!

Geomantik Arena is an unique strategic battle game with a (budding) faeriecore aesthetics, loosely inspired by pokemon.

(And it runs on the browser, feel free to give it a look!)

iago-pe.itch.io/geomantik-ar...
0.6.1 UX and Onboarding improvements
-Now there's a couple tutorial panels explaining the gem system. -Part of the tutorial text got rewritten to be more didactic. -The SP display on the battle screen now indicates more clearly your max....
iago-pe.itch.io
July 5, 2025 at 4:49 PM
Reposted by Iago Pereira
Im burned out, won't be posting for a while. rethinking how i approach my games. narratives just break me.

i did upgrade this old miniboss earlier today though

#gamedev #indiedev #pixelart
June 24, 2025 at 6:02 PM
I'm finally settling on the art style for my game🔹 Geomantik Arena 🔹
gosh, visual research for illustration takes time!!
there's a LOT of effort behind developing an art style

ps. work in progress ✨
pps. you can check Geomantik Arena here: iago-pe.itch.io/geomantik-ar...
June 24, 2025 at 4:55 PM
Reposted by Iago Pereira
putz eu
June 19, 2025 at 2:24 AM
Reposted by Iago Pereira
Some quick showcase of the combat UI progress, and a little bit of the gameplay as well.
Still some stuff to finish and polish, but it's coming together!

#gamedev #indiedev #indiegame #tcg #deckbuilder #roguelike #jogobr #gameplay
January 28, 2025 at 9:09 PM
Reposted by Iago Pereira
mindfulness é tão engraçado. você gosta de meditação, mas gostaria que ao invés de aprofundamento em milênios de cultura e teologia hindu/budista/taoísta, a pessoa te ensinando tivesse um linkedin?
January 28, 2025 at 7:35 PM
Reading Berserk for the first time.

GURL... It's far, 🌈 FAR 🌈 gayer than I'd expected 💗 lol
January 28, 2025 at 8:11 PM
Reposted by Iago Pereira
Final Earthblade Update:
exok.com/posts/2025-0...
Extremely OK Games, Ltd.
Purveyors of digital amusements.
exok.com
January 22, 2025 at 9:59 PM
Big update today on 🔹Geomantik Arena🔹!
You can now cast geomantic figures, much like spells.
iago-pe.itch.io/geomantik-ar...
Feel free to check it up! Demo can be played on browser.

#indiedev #solodev #indiegame #hermeticism #geomancy
January 27, 2025 at 11:20 PM
Reposted by Iago Pereira
Pronta para a Marsha Trans Brasil 🏳️‍⚧️✨
January 26, 2025 at 9:06 PM
When I got on Threads I found my way quite naturally. It started with the "algorithm, bring me..." type of posts, but soon enough I was amidst a gamedev archipelago where people would really interact with each other.

So, how do we build community here? Where I can find my people?
January 25, 2025 at 2:12 PM
so a new MGMT album dropped a YEAR ago and I didn't listen to it yet??
January 24, 2025 at 11:50 PM
I'll never forget what happened when MGMT dropped their 2nd album, Congratulations. Everyone expected another Oracular Spectacular, and it was so different.

Contratulations lacked that dancing, new-agey irony of their first release.
January 24, 2025 at 11:50 PM
Reposted by Iago Pereira
Ainda sobre comunicação: prevenir que as pessoas caiam em desinformação é muito mais eficaz que ficar respondendo e desmentindo cada absurdo que a ext. direita inventar. E prevenção nesse caso quer dizer dar repertório pras pessoas, trazer elas pra perto dos processos, construir letramento de mídia.
January 18, 2025 at 3:07 PM
Reposted by Iago Pereira
Interesting reddit post by @vezelle.bsky.social on indie game marketing by contacting directly to content creators! 400 contacts, 44 keys redeemed and 7 contents created. This effort boosted game's wishlist count from under 800 to over 5000!

www.reddit.com/r/gamedev/s/...

#gamedev #indiedev
From the gamedev community on Reddit: I emailed over 400 content creators. Here are the results.
Explore this post and more from the gamedev community
www.reddit.com
January 12, 2025 at 7:16 PM
I've been redesigning a key system in my #indiegame (Geomantik Arena), and I decided to share a bit of my process from here and on!

As for my first post on this "Design matters" series: an honest, if not brutal analysis of the present geomancy system:

iago-pe.itch.io/geomantik-ar...
Design matters 1 - Geomancy System redesign
After all this time replaying my own game, I'm confident the core loop is solid, if a bit bland - that is, placing and utilizing elemental tokens on the board (for damage and healing) makes for a grea...
iago-pe.itch.io
January 10, 2025 at 9:53 PM
Unfortunately, games trained me to fight world-devouring cosmic parasites, not nanoplastics
January 10, 2025 at 8:46 PM
Reposted by Iago Pereira
Free demo version of Tiny Dangerous Dungeons Remake is now available on Steam! Play through the beginning of the game up to the first boss!

Download now and wishlist the full game, coming 7th of March!
store.steampowered.com/app/3179810/...

#gamedev #indiedev #pixelart #steam #demo
January 10, 2025 at 3:57 PM
Open ended #gamedesign inquiry:

Playing against an adaptative AI inherently makes for a better gaming experience?

In other words: we know it's more challenging if the machine learns from your moves. But, this automatically translates to a better experience for the player, in terms of having fun?
January 9, 2025 at 5:04 PM
Hey. Indie dev exilee from Threads here!

I didn't enjoy being thrown under the bus by Zucc, so I flew to the butterfly place. Heard there's nice things going on here.

Friends, game devs, game designers and artists: feel free to follow me!

Also, I'm open to indications of cool people to follow :3
January 9, 2025 at 4:15 PM