well worth a dollar, hard to complain at that price about things like balance or progression in difficulty
well worth a dollar, hard to complain at that price about things like balance or progression in difficulty
(two images because the alt text was too long for one)
(two images because the alt text was too long for one)
does not look like 1979/1980 animation or like anything in the rest of the show that's really messing with my head
does not look like 1979/1980 animation or like anything in the rest of the show that's really messing with my head
had a good time but am not a fan of these early jupiter picross games penalizing you immediately when you input a wrong square, my favorite puzzles let you turn that off temporarily
surprised to see a couple puzzles that required indirect logic to solve
had a good time but am not a fan of these early jupiter picross games penalizing you immediately when you input a wrong square, my favorite puzzles let you turn that off temporarily
surprised to see a couple puzzles that required indirect logic to solve
glad to have watched, worth finding a version with the 70s commercials kept in
babyface luke with eyeshadow was my favorite part
most hated is tough...
sideways-blinking cartoon C3P0?
video manual that would be terrifying if I were high?
Itchy's weird VR porn minute?
glad to have watched, worth finding a version with the 70s commercials kept in
babyface luke with eyeshadow was my favorite part
most hated is tough...
sideways-blinking cartoon C3P0?
video manual that would be terrifying if I were high?
Itchy's weird VR porn minute?
also me:
also me:
absolutely loved this, enough so that I think I'm going to go back and challenge myself redo some things the hard way
really hard to talk about all the ways this game is extremely my shit but I can say that the music and 2-bit pixel art blew me away
absolutely loved this, enough so that I think I'm going to go back and challenge myself redo some things the hard way
really hard to talk about all the ways this game is extremely my shit but I can say that the music and 2-bit pixel art blew me away
feels like a flash game (extremely complimentary), maybe one or two bits of frustration in an otherwise very fun mix of ideas
got a kick out of all the achievements having the same text
feels like a flash game (extremely complimentary), maybe one or two bits of frustration in an otherwise very fun mix of ideas
got a kick out of all the achievements having the same text
price is not especially outrageous either for a low-volume small production-run 160 piece luxury thing
price is not especially outrageous either for a low-volume small production-run 160 piece luxury thing
liked this way more than expected, feels like it's more about mechanics of traversal than the object to climb and get mad at
much kinder of a game than much of "Foddy-like" "genre" that's been big in the last few years
love the framing the ending of the game gives the climb to the peak
liked this way more than expected, feels like it's more about mechanics of traversal than the object to climb and get mad at
much kinder of a game than much of "Foddy-like" "genre" that's been big in the last few years
love the framing the ending of the game gives the climb to the peak