Serious question: how do we deal with morally problematic academics? I'm currently writing a book that contains some sections on Searlean SAT. Not sure I feel comfortable...
Serious question: how do we deal with morally problematic academics? I'm currently writing a book that contains some sections on Searlean SAT. Not sure I feel comfortable...
#academia
#academia
@indiegameclinic.bsky.social & I talk about the puzzle adventure game Blue Prince (@dogubomb.bsky.social)
We discuss:
💬 The game's world & lore
💬 Word play in puzzles, as clues, & for fun
💬 Colour semiotics
💬 Sign versus noise ratio
💬 (Un)translatability
@indiegameclinic.bsky.social & I talk about the puzzle adventure game Blue Prince (@dogubomb.bsky.social)
We discuss:
💬 The game's world & lore
💬 Word play in puzzles, as clues, & for fun
💬 Colour semiotics
💬 Sign versus noise ratio
💬 (Un)translatability
@indiegameclinic.bsky.social & I talk about the semiotics of (video) games:
💬 Definitions & different types of signs
💬 Multi-modality
💬 Genre-specific & genre-independent semiotics
💬 Signs vs. ludemes
💬 Examples like UI, rarity colours, & controls
@indiegameclinic.bsky.social & I talk about the semiotics of (video) games:
💬 Definitions & different types of signs
💬 Multi-modality
💬 Genre-specific & genre-independent semiotics
💬 Signs vs. ludemes
💬 Examples like UI, rarity colours, & controls
@indiegameclinic.bsky.social & I discuss language puzzle games Chants of Sennaar & Sethian. Topics include:
📜 language puzzle & translation mechanics
📜 embedding conlangs in game-worlds
📜 player vs. player-character knowledge
📜 complexity of conlangs
@indiegameclinic.bsky.social & I discuss language puzzle games Chants of Sennaar & Sethian. Topics include:
📜 language puzzle & translation mechanics
📜 embedding conlangs in game-worlds
📜 player vs. player-character knowledge
📜 complexity of conlangs
@indiegameclinic.bsky.social and I discuss language in character creation & world building:
❕language ideologies
❕characters with accents & speech impediments
❕conlangs & orthography
❕Dragon Age, Pillars of Eternity, Cyberpunk 2077, Disco Elysium
@indiegameclinic.bsky.social and I discuss language in character creation & world building:
❕language ideologies
❕characters with accents & speech impediments
❕conlangs & orthography
❕Dragon Age, Pillars of Eternity, Cyberpunk 2077, Disco Elysium
This month we take a close look at Blizzard's online collectible card game 'Hearthstone' and three research papers which study the game in relation to language and communication.
This month we take a close look at Blizzard's online collectible card game 'Hearthstone' and three research papers which study the game in relation to language and communication.
-) researchers define ‘(im)politeness’ in vastly different ways;
-) researchers define ‘(in)directness’ in vastly different ways;
-) researchers define ‘modality’ in vastly different ways;
Man, can we not agree on ANYTHING?!
#academicwriting
-) researchers define ‘(im)politeness’ in vastly different ways;
-) researchers define ‘(in)directness’ in vastly different ways;
-) researchers define ‘modality’ in vastly different ways;
Man, can we not agree on ANYTHING?!
#academicwriting