Also, did you know that MG and DD's main super-duo gimmick is that they swap their consciousnesses in moments of intense emotion or stress? That explains the mechanic of switching between a 2/2 and a 6/6 in a really cool way!
December 10, 2025 at 7:19 PM
Also, did you know that MG and DD's main super-duo gimmick is that they swap their consciousnesses in moments of intense emotion or stress? That explains the mechanic of switching between a 2/2 and a 6/6 in a really cool way!
Cyberdrive Awakener is a good card. What if we got that effect every turn? And we got to utilize a bunch of clue tokens that we've been making incidentally for triggers all game?
Anyway, this card is cool, I'm finally enjoying building a 2 color deck
December 10, 2025 at 7:12 PM
Cyberdrive Awakener is a good card. What if we got that effect every turn? And we got to utilize a bunch of clue tokens that we've been making incidentally for triggers all game?
Anyway, this card is cool, I'm finally enjoying building a 2 color deck
I think that Hunters Bow is gonna be sick following a MG+GG cast. You auto snap the equipment on, you get your triggers, your commander now has ward, AND Devil Dinosaur is gonna bite something for 6
December 10, 2025 at 7:12 PM
I think that Hunters Bow is gonna be sick following a MG+GG cast. You auto snap the equipment on, you get your triggers, your commander now has ward, AND Devil Dinosaur is gonna bite something for 6
Catch me learning from my Y'shtola arc and applying it to Simic - Stern Lesson is one of many Instant spells that Do A Thing you care about, and Make A Rock. You get to turn on Dinosaur Mode on opponents turn, and net an extra card! For Syphon Essence, you can crack the blood token for a 2nd draw
December 10, 2025 at 7:12 PM
Catch me learning from my Y'shtola arc and applying it to Simic - Stern Lesson is one of many Instant spells that Do A Thing you care about, and Make A Rock. You get to turn on Dinosaur Mode on opponents turn, and net an extra card! For Syphon Essence, you can crack the blood token for a 2nd draw
Heaped Harvest (and Larvel Scoutlander) represents land ramp on a cultivate-cost spell, but as an artifact that triggers the second draw of your turn, and the Dinosaur mode. Also good targets for ghostly flicker!
December 10, 2025 at 7:12 PM
Heaped Harvest (and Larvel Scoutlander) represents land ramp on a cultivate-cost spell, but as an artifact that triggers the second draw of your turn, and the Dinosaur mode. Also good targets for ghostly flicker!