Mark
inspectorlophius.bsky.social
Mark
@inspectorlophius.bsky.social
Roleplayer, board gamer, tea drinker, socialist. Other views are available.
And of course Fate Points in WFRP (took me a while, thought you might be referencing Fate) saving you from whatever.
December 18, 2025 at 12:39 PM
I'm not avoiding writing up these interviews and analysis...
December 18, 2025 at 12:29 PM
I'm looking forward to sketching out what sort of empire it was.
December 18, 2025 at 12:28 PM
And semi mystic giant stags. And a wolfkin pack that was led by one of the characters grandmother. Felt a little weird but also liberating. My questions for the other group I'm running will be how the dragon empire changed the party of the world from which their characters hail. 2/3
December 18, 2025 at 12:28 PM
To be fair, I do feel more comfortable letting players change the world if there's a defined way to do it. Starting some Dragonbane with my mates and I've taken their answers to some background questions as part of the world. Our version has racist dwarfs, gangster halflings, and stone dragons 1/3
December 18, 2025 at 12:28 PM
See, games I've heard of and even may have some iteration of but haven't yet read (looks at folders of pdf shame). I'd not connected "having prepared that thing in my bag" with "changing the world" but it is if you're used to a game where you have whatever is written on your sheet. Thanks
December 18, 2025 at 12:21 PM
I've not seen a game where there are mechanics to do that, could you give me an example of one please? I might have seen but just can't remember...
December 18, 2025 at 11:37 AM
Do we need mechanics for adding things to a game setting? Isn't that part of play (or role) rather than game?
December 18, 2025 at 11:31 AM
Dwarves are from Birmingham (city of 1000 trades) or the Black Country (foundries, mining).
December 2, 2025 at 5:18 PM
😂
November 26, 2025 at 9:48 AM
I read this as "doggy civil servants"
November 25, 2025 at 3:15 PM
I am!
November 25, 2025 at 6:32 AM
We all play our own way, and the two players who are new to rpg (both DnD widows) seem to be more keen on discussing what to ask the npc than actually asking the npc, but they tell me they're enjoying the game, which is all that matters
November 24, 2025 at 6:56 PM
Sneak rolls on the trot so we stopped at a cliff hanger, but no Aodhan the next game because he got his robe caught on a spyke bush, shouted that he hadn't seen once for years, then stayed out of the fight he'd just alerted while he studied the flora. Lucky they had a replacement mage that day /end
November 24, 2025 at 6:54 PM
I rarely know who I'll get each session, if something happens they've got to deal, plus one of the non social workers is less reliable than the others, so it keeps me on my feet - guarding the donkey can very quickly become charging in to save the day (or vice versa like when Aodhan failed two 1/2
November 24, 2025 at 6:54 PM
But our sessions are a little under two hours every four weeks because they happen during work hours (wellbeing is important) so we never get very far during the session because I'm a dawdler of a player/gm.
November 24, 2025 at 2:14 PM
Currently 2, advertised up front due to playing with social workers who have to do their job sometimes. Toyed with having the characters mysteriously slipping into a non interactive state, the reason for which we would discover together during the game.
November 24, 2025 at 11:06 AM
Forgot the alt text:
Pope Leo(I think) cradling a microphone in both hands, eyes closed, looking like he's singing
November 23, 2025 at 11:17 AM
Why does my mind go to "dark milk of the woods" today?
November 12, 2025 at 2:44 PM