Inverse
inverse.com
Inverse
@inverse.com
Inverse is for the superfan in all of us. We take you deeper in the worlds of entertainment, gaming, tech, and science — and all the fantastic ways they collide.
Inverse’s Hayes Madsen reflects on the Remade series and the recurring themes of all six interviews. And how vital remakes might actually be to the future of the video game industry www.inverse.com/gaming/video...
Video Games Are Obsessed With Remakes. It Might Be The Only Way To Secure the Future.
Video game remakes are becoming increasingly common, but the developers behind the biggest ones hope that there are lessons and positive emotions in revisiting the past.
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December 24, 2025 at 3:30 PM
For the 6th and final part of Remade, Inverse talks to Final Fantasy 7 Rebirth Director Naoki Hamaguchi - on how the multi-part structure allowed the team to grow the original’s themes, how remakes can deliver art to new generations, and more www.inverse.com/gaming/final...
'Final Fantasy 7 Remake' Is Already Thinking “30 Years Into The Future”
Inverse talks to the director of 'Final Fantasy 7 Rebirth' about trying to redefine a seminal classic, and the benefits of a "multi-part" approach.
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December 23, 2025 at 3:50 PM
In part 5 of Remade, Inverse talks to Dragon Quest producer Masaaki Hayasaka about refreshing a series with such rich history, and "who" remakes aim to please in the first place. www.inverse.com/gaming/remak...
'Dragon Quest 7 Reimagined' Producer Says 'A Remake Has Succeeded Once It Cements Itself As A New 'Original'
Inverse talks to the producer of Dragon Quest's wave of recent remakes, focusing in on what the role of a "remake" should be in the first place.
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December 22, 2025 at 5:38 PM
Part 4 or remade is a deep dive into remasters, game preservation, and the importance of learning from the past with Nightdive Studios - the team bringing back beloved games like System Shock, Star Wars: Dark Forces, Shadow Man, and more. www.inverse.com/gaming/night...
The Studio Behind A Star Wars Remaster On The Art Of Reviving Old And Forgotten Games
Inverse talks to Nightdive Studios about the importance of looking back, and how both remasters and remakes can tie into game preservation.
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December 19, 2025 at 3:21 PM
In part 3 of Remade, Inverse talks to Earnest Yuen, director of production at World's Edge, on Age of Mythology: Retold. On the unique challenge of remaking strategy games and keeping the essence of a "classic" alive. www.inverse.com/gaming/age-o...
'Age of Mythology Remake' Devs Wanted to Build 'The Game You Remember Fondly in Your Head'
As part of the Remade series, Inverse talks to the director of production on 'Age of Mythology: Retold', about the unique challenge of remaking a strategy game.
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December 18, 2025 at 5:22 PM
For part 2 of Remade, Inverse talks to Falcom's Toshihiro Kondo on remaking Trails in the Sky and finding what the series "lost." www.inverse.com/gaming/trail...
Falcom CEO Says Revisiting 'Trails in the Sky' Gave The Studio a Chance to 'Realize' What the Series Had Lost
As part of a series of exclusive interviews, Inverse talks to Falcom CEO Toshihiro Kondo about the studio's biggest remake ever, and what it means for Trails.
www.inverse.com
December 17, 2025 at 8:50 PM