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iwbrcb.bsky.social
i will bite raw coffee beans
@iwbrcb.bsky.social
developing Your Holy & Virtuous Heretic, an atmospheric RPG about demons and sacrifice. game dev, wallumattagal-based. he/him🏳️‍🌈

biz: [email protected]
yhvhrpg.carrd.co
Anyway, all of this isn't to say that I don't care about the game's art style, or that it came about completely by accident. But it should be clear that the art style is shaped by the things that I can't do or don't want to do, my brand of "laziness", as much as it's shaped by things I can do. 10/11
November 27, 2025 at 6:18 AM
The filter on backgrounds during battles is based on a failed attempt to replicate the look of Critters For Sale, which I mentioned earlier. This kind of morphed and mutated into something more akin to the Earthbound battle backgrounds. I still have no idea how it was implemented in CFS lol. 9/11
November 27, 2025 at 6:18 AM
Likewise, for the art assets and character designs that I contract out to other artists (such as Bifrons and Scox), the restrictive use of colours makes them fit in without introducing byzantine style guidelines. 7/11
November 27, 2025 at 6:18 AM
This has the side effect of helping me to indulge in the use of mixed media. Restricting colours through indexing makes incompatible assets and different art styles fit together. Introducing novelty has been a big factor in motivating me to continue making the game. 6/11
November 27, 2025 at 6:18 AM
Crucially, the game is minimalist in very specific ways that, to be frank, let me cut corners. I suck at picking colours, so there's a hard limit of 4 colours per environment texture. For some, a palette this restrictive would make picking colours harder, but I find this much easier. 5/11
November 27, 2025 at 6:18 AM
Visually, I took on a lot of intentional influence from 90s DOS action-DRPGs like Daggerfall and Ultima Underworld, RPG maker games like Middens and Gingiva, and the monochrome visuals of Critters For Sale. Some elements are inspired by the illustrations from the Dictionnaire Infernal. 2/11
November 27, 2025 at 6:18 AM
People tend to ask me a lot about Your Holy & Virtuous Heretic's art style, and how I came up with it, which always surprised me. So here's a quick thread about it, riffing on these three points, because it pretty much comes down to this. 1/11
November 27, 2025 at 6:18 AM
👁️An occult-themed first-person RPG...
👁️Tense, turn-based combat involving alchemy and sacrifice...
👁️Explore the strange and psychedelic world of demons...
A demo of Your Holy & Virtuous Heretic has seeped into Steam.
store.steampowered.com/app/2621030/...

#PitchYaGame #GameDev #indierpg #indiegame
November 7, 2025 at 12:26 PM
That's a wrap for #PAXAus and #MIGW, thanks to everyone who came to see the game! It's honestly felt like a dream and seeing people enjoy the game very much reminded me why I do what I do.
October 12, 2025 at 9:47 PM
A dark ritual has been prepared at #PAXAus Rising... The CRT is back! Come to Stand 34 and be freed of your human need for modernity and fidelity, embrace the artifacts of an era long past!
October 9, 2025 at 9:43 PM
I'll be in Melbourne for #MIGW from October 6-13th, and I'll be at both GCAP and PAX. If you're media or a publisher and you'd like to talk about Your Holy & Virtuous Heretic, send me a DM, find me in the GCAP app, or send me an email ([email protected]).
October 2, 2025 at 4:33 AM
👁️A day of unfathomable occult darkness fast approaches...👁️

That's right, @paxaus.bsky.social is in 8 days! You can find Your Holy & Virtuous Heretic at Stand 34, and pick up an exclusive free pin.

#PAXAus #MIGW
October 2, 2025 at 4:33 AM
In case there was any doubt, Your Holy & Virtuous Heretic is definitely somewhere close to 「EMPOISONED」...
September 26, 2025 at 8:52 AM
There are 2 limited acrylic pins, completely free for people who play the demo and:
- Play the PAX demo, or show me your Steam demo playtime, to collect a YHVH Summoning Circle pin.
- Wishlist on Steam to collect a Scox pin.

Only 200 are available, and only at PAX! See you there?
September 20, 2025 at 11:20 PM
Exciting news: Your Holy & Virtuous Heretic will be at #PAXAus this year, from October 10-12!

And, for the first time, you can pick up some Your Holy & Virtuous Heretic swag... ⏬⏬
September 20, 2025 at 11:10 PM
👁️The demo of Your Holy & Virtuous Heretic has manifested in a strange and occult place... the Wonders of Wizardry event on Steam! 👁️

The Planar Danse has put together a Steam event featuring a variety of mystical demos, so go check it out:
store.steampowered.com/publisher/th...
September 18, 2025 at 10:17 PM
Your Holy & Virtuous Heretic has been summoned to the @sixoneindie.com Showcase Steam Event, alongside many other new and upcoming games and demos!

Check out the Steam event and and showcase livestream at September 18th 1PM ET (September 19th 3AM AEST).
bit.ly/sixonefall
September 16, 2025 at 11:30 AM
Now that it's hit 10 Steam reviews, the demo of Your Holy & Virtuous Heretic is officially rated 100% Positive!
August 26, 2025 at 4:54 AM
Your Holy & Virtuous Heretic recently hit a pretty incredible milestone - 5000 wishlists! It's genuinely incredible to think that something I'm making now has over 5000 people patiently waiting for it to release. Thank you so much to everyone who's wishlisted and played the demo so far.
July 3, 2025 at 7:02 AM
Artists and game devs! Share your art app and 3 arts you made with it!
-
Yeah, that's right, I'm a longtime GIMP sicko. If you enjoyed the YHVH demo, or any other game I've made, you were subjected to GIMP art.
June 21, 2025 at 10:48 AM
Mysterious bio-engineered lillies allude to an unknown origin and a perpetual destination...
- Your Holy & Virtuous Heretic

#indiegame #gamedevelopment #indierpg #gamedev #indiedev
June 18, 2025 at 11:05 PM
The fearsome dual Earls Bifrons, who uses the forbidden form of daemon cannibalism on his own allies...
- Your Holy & Virtuous Heretic

You can encounter Bifrons in the new demo for Your Holy & Virtuous Heretic, on Steam and Itch now!

#gamedev #indierpg #gamedevelopment #indiegame #indiedev
June 17, 2025 at 5:27 AM
Can't believe I'm seeing this deeply silly graph
June 9, 2025 at 2:32 PM
Turned around and in 24 hours I gained another 1000 wishlists???

This is literally 3x the number pre-Frosty. I have no words, I need to stop looking at this page lmao.
June 9, 2025 at 2:29 PM
As a solo developer it's really easy to get in my own head and lose sight of what makes the game worth making. It's people getting excited about the game, playing the game, and writing stuff like this that keeps me going.
(first screencap from @pcgamer.com, second is from @pressstartau.bsky.social)
June 9, 2025 at 2:29 AM