Jack Morehart
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jackmorehart.bsky.social
Jack Morehart
@jackmorehart.bsky.social
Game Designer @ Enver (nyc)

nyu game center alum
jackmorehart.com
To me the obvious appeal of making safer seas have slower progression is ensuring that the most efficient progression is also the most dangerous one. It’s a risk reward trade off to ensure that PvE doesn’t turn into pure grind and PvP into pure deathmatch. Each side keeps the other interesting
December 2, 2025 at 6:18 PM
Oh I forgot congress doesn’t need to vote for war anymore, we just start them whenever
December 2, 2025 at 5:09 PM
What, like babysitting and lemonade stands? This is a misguided line of thinking. People want coffee every day, and any company that wants to be able to provide a consistent service needs good employees. That requires adequate compensation. Starbucks grosses 40b a year. This is not a lemonade stand
November 27, 2025 at 12:18 AM
Why not
November 26, 2025 at 8:39 PM
I really do try to make games about other things but I always come back home eventually…
November 2, 2025 at 7:01 PM
thinking about locking the sprite animation switching to the BPM of a couple different Random Factor songs
July 23, 2025 at 4:28 PM
Not something to be proud of in this particular case!
April 25, 2025 at 5:59 AM
looks absolutely lovely!!
February 26, 2025 at 11:20 PM
it went up by like 5 🥹 y’all are real ones
February 3, 2025 at 6:58 AM