Jeremy
jasharpe.bsky.social
Jeremy
@jasharpe.bsky.social
Just posted a new devlog on the big changes I've made recently to Merchants of the Stars, including adding a new roguelike upgrade system and a bunch of other new stuff.

#godot #indiegame #gamedev #devlog
Players used to love this genre. Here's how I'm fixing it.
YouTube video by Jeremy Makes Games
www.youtube.com
November 22, 2025 at 2:59 PM
Huge new update to the demo for Merchants of the Stars. You can play now for free on Steam.

A while back I realized that this game was a perfect for incremental mechanics, so I added a cool upgrade system. The goal is to win capitalism by with a final upgrade for $1,000,000.

#godot #gamedev #indie
Merchants of the Stars on Steam
A traffic-control incremental game where you click and drag cargo ships, guiding them to docks to unload. With the proceeds, purchase upgrades to enhance your profits, unlock new ship types, build you...
store.steampowered.com
October 24, 2025 at 5:08 PM
I just finished the trailer for a huge new update I'm bring soon to Merchants of the Stars: www.youtube.com/watch?v=djli...

I'm really excited for players to try the new upgrade system. I feel like it's a great step toward fulfilling the promise of the game idea.

#godot #gamedev #gametrailer
Merchants of the Stars Trailer
YouTube video by Jeremy Makes Games
www.youtube.com
October 9, 2025 at 8:37 PM
15 seconds of my frantic "Space Traffic Control" game at 3x speed.
February 14, 2025 at 6:18 PM
I'm working on a stylized black hole for my "Space Traffic Control" game, Merchants of the Stars.
February 13, 2025 at 7:49 PM