Made Drop Duchy (2025) and more!
- Anno 117 (1 dev studio)
- Just Dance (1 dev studio)
- R6 Mobile (already live in several countries)
I can’t count ACS since it came last fiscal and was (almost) done end of 2024.
How is this even remotely possible? 17k employees but no output is a management failure
- Anno 117 (1 dev studio)
- Just Dance (1 dev studio)
- R6 Mobile (already live in several countries)
I can’t count ACS since it came last fiscal and was (almost) done end of 2024.
How is this even remotely possible? 17k employees but no output is a management failure
So maybe they got dropped by their publisher? Or got scammed or they fired their marketing agency last minute? That would explain why they don’t have the basic assets
So maybe they got dropped by their publisher? Or got scammed or they fired their marketing agency last minute? That would explain why they don’t have the basic assets
Thanks for coming to my Ted talk, bye bye!
(sorry for this absurd long thread, I got carried out a bit lol)
Thanks for coming to my Ted talk, bye bye!
(sorry for this absurd long thread, I got carried out a bit lol)
Just make the whole thing anonymous so there’s no ego involved and no people claiming « it’s my idea, I want to be the creative director ». Ideas are cheap, collective intelligence is a strength
Just make the whole thing anonymous so there’s no ego involved and no people claiming « it’s my idea, I want to be the creative director ». Ideas are cheap, collective intelligence is a strength
Starting with one sentence, then one image, then a 1 minute fake trailer. If people go « why not, maybe, idk », discard the idea.
Starting with one sentence, then one image, then a 1 minute fake trailer. If people go « why not, maybe, idk », discard the idea.
Spending more time to make a bigger and more polished game is never going to replace the strength of an irresistible concept.
Spending more time to make a bigger and more polished game is never going to replace the strength of an irresistible concept.
They used to be able to make games so fast, so a mid-success wasn’t as much of a problem.
And if it did work, they’d capitalize super fast (AC Brotherhood)
They used to be able to make games so fast, so a mid-success wasn’t as much of a problem.
And if it did work, they’d capitalize super fast (AC Brotherhood)
And idk if they were lucky back then in deciding their concepts or have changed their approach since
And idk if they were lucky back then in deciding their concepts or have changed their approach since