Mathias Westerdahl 🇺🇦
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jcash.bsky.social
Mathias Westerdahl 🇺🇦
@jcash.bsky.social
Co-founder & CTO www.refold.io
Developer www.defold.com
Mastodon: https://mastodon.gamedev.place/@jcash
Twitter: https://www.twitter.com/mwesterdahl76
LinkedIn: https://www.linkedin.com/in/jcash/
Blog: https://www.sizeofvoid.com

Ex UDS, Avalanche Studios,
Reposted by Mathias Westerdahl 🇺🇦
And hey, for all my whining, at least I get to continue developing this tool.

The new home (with one script fix) is here:
github.com/randomascii/...
GitHub - randomascii/UIforETW: User interface for recording and managing ETW traces
User interface for recording and managing ETW traces - randomascii/UIforETW
github.com
April 28, 2025 at 10:59 PM
What did the original comparison look like though? "Less artifacts" doesn't have to mean "no artifacts" 🤔
April 23, 2025 at 9:44 AM
Thanks, I've never had the pleasure.
Not knowing anything here, shouldn't all UE libraries be prebuilt? Or is it always building from scratch?
April 15, 2025 at 11:58 AM
1.5h? what's it doing??
April 15, 2025 at 8:29 AM
perhaps @flohofwoe.bsky.social has some insights here?
April 15, 2025 at 8:26 AM
I have tried PTHREAD_POOL_SIZE, PROXY_TO_PTHREAD to no avail.

Are there any good test projects online one could look at?
April 15, 2025 at 8:14 AM