JNR (Civ Modding)
jnr-modding.bsky.social
JNR (Civ Modding)
@jnr-modding.bsky.social
Modder for Sid Meier's Civilization VI and VII. Steam Workshop: https://steamcommunity.com/id/jnr13/myworkshopfiles/
Unfortunately, the feature of phones that devs then zeroed in on was "it's the background noise you always have with you" and with that came the fixed timers and time-skip monetization, pyramid scheme "social" mechanics, and other terra-infernalizing stuff.
December 29, 2025 at 12:06 PM
Mobile phone gaming peaked when smartphones were new and devs were just trying out whacky stuff with gyroscopes, touchscreens, etc. and developing for mobile exclusively meant making use of hardware components that other gaming platforms didn't have.
December 29, 2025 at 12:04 PM
Cleoparkourtra
December 28, 2025 at 11:41 AM
Whoever was in charge of it seems to be a grandmaster of weaponized incompetence, I am in awe. Good enough to not make enemies, bad enough to not be in charge again next time. They made sure to use that 12x stealth modifier for the incompetence attack and have you go "must've been the wind..."
December 26, 2025 at 10:56 AM
Ironically, despite the open world filler being stale as usual, I'd say the biggest weakness of the game is that it waits too long to actually give you the open world. The first act to even just get your ship is quite long already.
December 25, 2025 at 4:12 AM
Literally just finishing it up. Outlaws is solid, the main problem is that we're tired of open world filler trash.

But in general, it feels designed like what Starfield could've been with less focus on empty repetitive procgen. Dense content but still large enough to give you space for vehicles.
December 25, 2025 at 3:58 AM
Yea one of the big issues is "fitting in" with the game. I could add a Sword with Morrowind levels of 3D and texture to Skyrim, but it would look out of place. Modding includes remixing - reusing, reworking, removing even. Not just adding. So what's already there sets the stage, including Fidelity.
December 24, 2025 at 11:39 AM
Opening Oblivion's editor on a town and you'll see mostly objects that appear physically ingame. Do the same with Fallout 4 and the scene will be stuffed with script boxes, endless lighting markers, etc. and just *understanding* what's going on has a cliff at the beginning of the learning curve.
December 24, 2025 at 5:44 AM
I think Fidelity is also threatening modding in some ways and why total conversions and full scenarios and such are getting rare. Studios got bigger to make bigger games, but hobbyists don't scale alongside. This goes or artwork as well as increased complexity of level design and gameplay systems.
December 24, 2025 at 4:55 AM
Always gets a chuckle from me.
December 19, 2025 at 6:39 PM
Localize as in translate from English to something else? Curious what the solution was. My heart says it would be cute to find a quote native to that language from a poet of analogue standing there (e.g. from Goethe or Schiller for German) but I cannot imagine that's feasible in production.
December 19, 2025 at 6:09 PM
Oh lol I found one.
December 18, 2025 at 11:30 AM
Submitting this one for Civ VII until someone finds a more genius one where buildings of multiple cultures are stacked or so.
December 18, 2025 at 11:22 AM
I was just gonna say, Disco Elysium, Outer Wilds, and Slay The Spire are the perfect case for the "three* industries in a trench coat" argument.

*(more than three ofc, just respecting the meme here)
December 16, 2025 at 9:46 AM
The only cinematics a game should have is the intro. Imho it's fine to publish among other stuff before release, but if it's the only thing then the relevant information for me is effectively the same info that I'd get from an earnings call leak amounting to nothing more than "it's in development."
December 14, 2025 at 10:42 PM
Would you have battles play out Cities: Skylines style or Sim City 4 style? That is, keep the current system but with direct command taken away, an agent-based simulation - or abstract it into a more stochastic system where the battlefield becomes a topological map, to keep the metro analogy.
December 5, 2025 at 3:05 AM
so wild that this seems to be fringe knowledge as if we wouldn't have a Buddhist nationalist genocide ongoing for almost a whole decade by now
December 5, 2025 at 12:09 AM
I hate when games don't offer this despite being available for console. Like, I'd love to play Stellaris on the couch with my Steam Controller if I could actually switch the PC version to the console UI...
December 4, 2025 at 6:44 PM
Same but at least it rewarded us with this absolutely unhinged fact:

> Her content includes cosplay of characters from children's movies such as Harry Potter, Matilda and Beauty and the Beast, and partially undressed photographs of herself captioned with details of her father's autopsy.
December 4, 2025 at 6:18 PM
Imho problem with KoH is that the jank is too much part of its charme to draw good inspiration from it.

Still, KoH2 was solid. Field of Glory: Medieval, too. Yet almost nobody plays them. I'm not sure the setting as a whole is "in" right now. CK3 is an exception cornering an already tight market.
December 4, 2025 at 5:05 PM
idk if that's a hot or cold take, but imho they were cooking with the personality-focused stuff in TW3K, so sticking to feudalism isn't a bad move. But they must be excellent to split the gap between CK3 and AoE and come close to the standards those games set to succeed with an "a bit of both" game.
December 4, 2025 at 4:57 PM
Took an ethics journalism class as part of my electives and now reading the news makes me depressed but for other reasons than it makes most people depressed, so that's something I guess
November 27, 2025 at 3:00 AM
Not meaning to be a doomer, it's still worth opposing this in every possible way. I just wouldn't count on the government leading the charge. Or even forming the rearguard.

At best, negative economic impact of AI use due to consumer choice might prompt the government to give it a second thought.
November 17, 2025 at 1:35 AM
And state-level culture funding in Germany is incredibly parochial. If you see a German film, you might the plot taking place across several states for seemingly no reason. The reason is that they needed funding from several states, each requring the work to promote the state in some way.
November 17, 2025 at 1:34 AM
The minister in charge of that fund might be one of the most AI uncritical technology ministers in the OECD.

Also, this is a federal business subsidy to improve competiveness, not a culture subsidy to support artists. Art and culture are an exclusive competence of the states.
November 17, 2025 at 1:32 AM