⇒ Shovel Knight Dig
⇒ Mouse Work
joaosilva.me
- Center-bottom art by Nitrome art team
- Top-left art by @datagoblin.bsky.social
- Bottom-left and middle-right art by @ffreixo.bsky.social
- Center-left art by Forest Cat, Bude Eldalah, XRS Interactive, devotid, Michele Marcelli and DDDexter3D
- Center-bottom art by Nitrome art team
- Top-left art by @datagoblin.bsky.social
- Bottom-left and middle-right art by @ffreixo.bsky.social
- Center-left art by Forest Cat, Bude Eldalah, XRS Interactive, devotid, Michele Marcelli and DDDexter3D
This is sapito, a tiny daily classic roguelike, with a new level every day. Super simple, but finished! My plan is to keep updating it over time.
joaosdev.itch.io/sapito
Pixel art by @datagoblin.bsky.social and the whole game is inspired by 1 of their mockups.
This is sapito, a tiny daily classic roguelike, with a new level every day. Super simple, but finished! My plan is to keep updating it over time.
joaosdev.itch.io/sapito
Pixel art by @datagoblin.bsky.social and the whole game is inspired by 1 of their mockups.
I hadn’t noticed, but each project I kept raising my expectations and project scope.
That was a trap, I had to scale down instead.
⬇️
I hadn’t noticed, but each project I kept raising my expectations and project scope.
That was a trap, I had to scale down instead.
⬇️