Joe Zane
joezane.bsky.social
Joe Zane
@joezane.bsky.social
Indie game developer of @isaltfish.bsky.social

https://store.steampowered.com/developer/saltfish
Reposted by Joe Zane
🚀 #BitBuddy v1.0.4 is live!
🎮 Global controller support: Xbox, DualSense, DualShock 4
👕 20 new “Controller” outfits, auto-switch on input
Christmas-themed outfits & festive accessories

More in 👇
store.steampowered.com/news/app/387...
Bit Buddy - Controller Support / Christmas-Themed Outfits - Steam News
[v1.0.4] Update Announcement
store.steampowered.com
December 18, 2025 at 4:53 PM
Reposted by Joe Zane
Adorable desktop pet you should have~🐶🐱🐭🐹🐸🐻

#BitBuddy #indiegame #cozygame
December 11, 2025 at 6:05 PM
Upgrading an existing relic now gives it a random quality.

#GodotEngine #indiedev #indiegames #gamedev #ゲーム開発
May 22, 2025 at 4:30 PM
Played 'Songs of Silence' at a friend's rec. Inspired by its combat, I added slow-mo during card play in my game to better connect cards with real-time action.

What do you think?🤔

#GodotEngine #indiedev #indiegames #gamedev #songsofsilence
May 8, 2025 at 5:56 PM
Sketched out a simple main menu — what do you think?😆

#GodotEngine #indiedev #indiegames #gamedev
May 5, 2025 at 6:44 PM
Finally, the relics can be used.😁

#GodotEngine #indiedev #indiegames #gamedev
April 26, 2025 at 4:36 PM
April 16, 2025 at 3:08 PM
🚀 Added a new feature to Termdot: automatically capturing Godot's standard output and standard error, with 🕒 formatted timestamp display!

#GodotEngine #indiedev #gamedev #buildinpublic #Termdot

github.com/termdot/term...
April 10, 2025 at 3:31 PM
The plugin is currently under review on the Godot Asset Library! 🚀 It's been a long and anxious wait, but almost there! 😅 #Godot #buildinpublic
April 9, 2025 at 4:59 PM
#indiedev #GodotEngine #buildinpublic #rust
🎨Major UI overhaul — the software looks brand new now! github.com/Joezeo/termdot
April 5, 2025 at 5:15 PM
#godotengine #OpenSourceWeek #rustlang
🥰A Terminal-style external command executor console plugin for Godot.

🎨Supports formatted text output with ANSI-style escape sequences. (XTerm, VT102 compatible)

🌟See more on github.com/Joezeo/termdot
March 25, 2025 at 5:49 PM
github.com/Joezeo/proce...
Celeste-style Procedural Voice Generation Written in Rust.
😆Kind of interesting.
"Ha Ha Ha Ha Ha Ha Ha, Nice to meet you!"

#celeste #celestegame #proceduralvoice #rust
January 7, 2025 at 12:56 PM
Rendering over 10,000 units on-screen using Godot and Bevy's ECS system with AI, RVO, and Combat.
A trick to solve Godot's performance issues.😁
www.youtube.com/watch?v=8hif...
Godot + Bevy Ecs | Massive units on-screen rendering with AI, RVO and Combat
YouTube video by Joe Zane
www.youtube.com
January 6, 2025 at 9:56 AM