JoJo
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jojo-skrotnes.bsky.social
JoJo
@jojo-skrotnes.bsky.social
✨ Pixel & 3D artist ✨
👾 Indie Game Dev 👾
✏️Commissions open 📪
✨ Blender | Procreate | Godot ✨
Good luck!! Have fun, and remember to sleep! 😂
October 16, 2025 at 10:00 PM
In my totally unbiased opinion, I'd say.. Paint a mushroom 😎
October 16, 2025 at 9:58 PM
OMG HAPPY BIRTHDAY EDDEK!!! 🔥✨🔥✨🔥
October 9, 2025 at 9:38 PM
Omg there they are!! Thank you so much! They really looks amazing!
July 12, 2025 at 10:07 AM
At first glance I thought these were two new Pokémon 😂
April 2, 2025 at 10:35 PM
Aaawh, I bet she'd hang out with Acon! AKA Nutman!
April 2, 2025 at 10:12 PM
I would agree, to a degree!
It's very easy to get stuck in pre-production hell, and I would say to prioritize making a Proof of Concept first. Where you make the main mechanic playable in a grayboxed project. Depending on the project ofc! It wouldn't really work for a Visual Novel :p
March 15, 2025 at 10:38 AM
🫡
a close up of a man with a beard says hello there
ALT: a close up of a man with a beard says hello there
media.tenor.com
March 14, 2025 at 8:46 AM
Omg I'm also #notatgdc!
What a coincidence! 😂
March 14, 2025 at 8:45 AM
For real, sure they're "pushing limits", but I don't want my limits to be pushed! I want a crisp looking game performing well!
I don't care about raytracing or fancy texture technology that in the end just makes my games look muddy and shit >:[
March 13, 2025 at 6:50 AM
A slight adjustment to the camera and some better timing! Aaand some graphical updates!
February 26, 2025 at 11:27 PM
"Oooo that's hot!"
February 23, 2025 at 12:04 PM
As the famous vampire Lazlo once said "BAT!"
February 23, 2025 at 12:01 PM
LIGHTNING!
February 23, 2025 at 12:01 PM
And now some gifs!
February 23, 2025 at 12:00 PM
I'm also a big fan of adding lightning or "POWER" 😅
February 23, 2025 at 12:00 PM
Wizz is an old wizard seeking his calling. Trying all sorts of magic. Where necromancy almost got the better of him!
February 23, 2025 at 11:58 AM
My first pieces of Nutman and his old friend Wizz!
February 23, 2025 at 11:56 AM