Jon de Nor
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Jon de Nor
@jondenor.com
Rock Wizard · #DrawSteel enthusiast · Host of GoblinPoints.com · Stawl.app Developer · he/him

Teknolog · Sosialist · Aktiv i @mdg.no · Styremedlem Grønt funkisnettverk · han/han

Avatar by @dojikaan.bsky.social
MCDM is bringing a lot of specific implementations of Draw Steel mechanics in the Encounters book, to help GMs by having something can just drop in, and/or tweak a bit to fit the situation.

Daggerheart also has this with Environments. _So much_ useful stuff!
January 26, 2026 at 9:44 AM
There's a lot of good design, but even more importantly, actually useful GM tools in environments.

People go back to the raging river, but Environments have so many useful statblocks that cover so much of what a GM needs to do: simulate locations like inns, markets or old ruins.
January 26, 2026 at 9:44 AM
😂
January 25, 2026 at 9:14 PM
The lack of non-magical options is something quite a few have missed. The closest in the core rules is probably a tactician of some sort or a caustic alchemy shadow. But, yeah, the core classes kinda assumes a hero needs to be magical
January 23, 2026 at 7:36 PM
The creativity is insanse! So many cool concepts.

I don't when it'll be, but I'm certain there a volume 3 in the future
January 23, 2026 at 3:09 PM
I also recommend joining the DMHub Discord server: discord.com/invite/DP8EQ...

If you have any issues, they're pretty responsive.
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January 22, 2026 at 10:31 PM