Joseph Bremer | Try the Vexcell demo!
@josephmakesgames.bsky.social
🧩Try Vexcell: store.steampowered.com/app/3943780/Vexcell__Demo
🌠 Wishlist here: store.steampowered.com/app/3845510/Vexcell/
🎧 Join the Discord: discord.gg/cqv4qVrppH
And seriously, every wishlist means the world to me. Love y'all.
🌠 Wishlist here: store.steampowered.com/app/3845510/Vexcell/
🎧 Join the Discord: discord.gg/cqv4qVrppH
And seriously, every wishlist means the world to me. Love y'all.
This is a hard issue with no good answer.
This pricing makes Silksong more accessible more easily to more players. I think that is a good thing.
Then again, your point is very much valid.
This pricing makes Silksong more accessible more easily to more players. I think that is a good thing.
Then again, your point is very much valid.
August 31, 2025 at 2:42 PM
This is a hard issue with no good answer.
This pricing makes Silksong more accessible more easily to more players. I think that is a good thing.
Then again, your point is very much valid.
This pricing makes Silksong more accessible more easily to more players. I think that is a good thing.
Then again, your point is very much valid.
FMOD, which has been generally great!!! (with a few gripes...)
The absolute best resource I found for using it was this GDC talk: www.youtube.com/watch?v=sCIK...
The absolute best resource I found for using it was this GDC talk: www.youtube.com/watch?v=sCIK...
The 'TUNIC' Audio Talk
YouTube video by Game Developers Conference
www.youtube.com
August 28, 2025 at 3:37 PM
FMOD, which has been generally great!!! (with a few gripes...)
The absolute best resource I found for using it was this GDC talk: www.youtube.com/watch?v=sCIK...
The absolute best resource I found for using it was this GDC talk: www.youtube.com/watch?v=sCIK...
Thank you so much! The music+sound is by me :)
The demo is launching tomorrow, so give it a look if you want to check out its adaptive music/sfx!!!!
The demo is launching tomorrow, so give it a look if you want to check out its adaptive music/sfx!!!!
August 28, 2025 at 2:20 PM
Thank you so much! The music+sound is by me :)
The demo is launching tomorrow, so give it a look if you want to check out its adaptive music/sfx!!!!
The demo is launching tomorrow, so give it a look if you want to check out its adaptive music/sfx!!!!
When a player suggests something that exists beyond the logic and physics of a story, the dm pushes them towards reasonability.
When they suggest something stupid, or risky, or ridiculous- but maybe, just maybe, it will work? We submit ourselves to the will of the dice.
A 20 is a success.
</rant>
When they suggest something stupid, or risky, or ridiculous- but maybe, just maybe, it will work? We submit ourselves to the will of the dice.
A 20 is a success.
</rant>
August 26, 2025 at 4:19 PM
When a player suggests something that exists beyond the logic and physics of a story, the dm pushes them towards reasonability.
When they suggest something stupid, or risky, or ridiculous- but maybe, just maybe, it will work? We submit ourselves to the will of the dice.
A 20 is a success.
</rant>
When they suggest something stupid, or risky, or ridiculous- but maybe, just maybe, it will work? We submit ourselves to the will of the dice.
A 20 is a success.
</rant>
Being a DM often requires coaxing players from the realm of impossibility into the realm of improbability.
D&D flattens the curve of possibility- something that is impossible *is* impossible, but something that is nearly impossible (almost) always has a 5% chance of working.
D&D flattens the curve of possibility- something that is impossible *is* impossible, but something that is nearly impossible (almost) always has a 5% chance of working.
August 26, 2025 at 4:19 PM
Being a DM often requires coaxing players from the realm of impossibility into the realm of improbability.
D&D flattens the curve of possibility- something that is impossible *is* impossible, but something that is nearly impossible (almost) always has a 5% chance of working.
D&D flattens the curve of possibility- something that is impossible *is* impossible, but something that is nearly impossible (almost) always has a 5% chance of working.
Ok in all seriousness- here are my thoughts on this.
There are several nuances you could be pointing out here. No, a natural 20 does not permit the impossible. But neither should a dm! If an action would not succeed on a natural 20, I don't believe it should be an available option.
There are several nuances you could be pointing out here. No, a natural 20 does not permit the impossible. But neither should a dm! If an action would not succeed on a natural 20, I don't believe it should be an available option.
August 26, 2025 at 4:19 PM
Ok in all seriousness- here are my thoughts on this.
There are several nuances you could be pointing out here. No, a natural 20 does not permit the impossible. But neither should a dm! If an action would not succeed on a natural 20, I don't believe it should be an available option.
There are several nuances you could be pointing out here. No, a natural 20 does not permit the impossible. But neither should a dm! If an action would not succeed on a natural 20, I don't believe it should be an available option.
:(
August 26, 2025 at 3:47 PM
:(