the plan was a lot of short generated levels and persistent powerups so it would be kindof an arcade/rougelike? But this is as far as I got :P
the plan was a lot of short generated levels and persistent powerups so it would be kindof an arcade/rougelike? But this is as far as I got :P
It's a little crude, I was mostly focused on getting the wall jumps and slash momentum and animation system working. (Player character design by @somepx btw!)
It's a little crude, I was mostly focused on getting the wall jumps and slash momentum and animation system working. (Player character design by @somepx btw!)
I took that picture right after I installed those shelves and she was immediately making sure I didn't think I was allowed to touch them 🤣 (she's also ruining my blinds)
I took that picture right after I installed those shelves and she was immediately making sure I didn't think I was allowed to touch them 🤣 (she's also ruining my blinds)