Justin113D
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justin113d.com
Justin113D
@justin113d.com
24 ♂ 🇩🇪 | Head dev of Sonic Chronicles Reimagined | Sonic Modder | Programmer | 3D artist
While I won't be implementing new features anytime soon, I'll still be available to fix any bugs still encountered!

Please open Github issues if anyone encounters any issues!

With that said, happy modding! ❤️
February 2, 2026 at 8:07 PM
- Version 1.1: Lighting, and HE2 Height maps and wider support for HE1 terrain formats
- Version 1.2: Support for many types of animation
- Version 1.3: Shadow Generations material templates
- Version 1.4: Cutscene support (might make it into 1.2 already, who knows)
February 2, 2026 at 8:07 PM
I'd also like to thank all those who helped test and provide feedback! HEIO wouldn't be as stable as it is without you!

For now, I'll move away from HEIO and un-neglect my other projects for a few months. But don't worry, I will eventually return to HEIO and work on the following things:
February 2, 2026 at 8:07 PM
I'd like to thank everyone who helped bring this to life, especially @skyth.bsky.social, who provided help near constantly throughout the addons development! Idk how long it would've taken to get this far without him!
February 2, 2026 at 8:07 PM
After that, it's back to Sonic Adventure Blender IO!

Here, I have a 4 step plan:
- Update the add-on to Blender 5.0
- Move the C# library to AOT too
- Work through the Github issues list
- Overhaul the documentation
January 27, 2026 at 5:02 PM
Wouldn't it then be easiest to just add an "export counter" custom property to your collection, which you add to the .gltf and then raise by 1 after exporting?
January 26, 2026 at 8:17 AM