the world of karthal
karthal.bsky.social
the world of karthal
@karthal.bsky.social
what hope may find you as rubble covers cracked body and severed bone
as the cinders of a city long-lost flicker in the crimson gloom-light?
what hope may find you as ragged hands reach for salvation that will not come
as prayer is drowned by war?
olwyn of caer myur, the marigold king
January 5, 2025 at 6:16 PM
Time tells many stories about Lantern Street. Most harken of grandeur among Cuchulain's colorful passageways, but some tell truer tales. For those like you -- those in need of peculiarities, information, or... other less clandestine arcane needs, Lantern Street may be your last hope at a miracle.
January 3, 2025 at 11:19 PM
Dust clings to your robes as you approach St. Basil's Abbey, its stone facade bleached pale by the unrelenting sun. The tolling bells cut through the dry air, a stark call to the trials that await you as a fledgling clergy. Faith feels brittle here, like cracked earth over unseen chasms.
January 2, 2025 at 8:09 PM
Lost in the shadowed sprawl of Hagwyn’s Fingers, you stagger through ancient trees, their whispers biting at your resolve. As night seizes the canopy, a faint glow breaches the gloom—a tavern etched into the mountainside. Its hearth burns warm, nipping the dread that claws at your heels.
January 2, 2025 at 4:04 AM
The city clings to traditions steeped in myth and reverence for the old ways, unyielding to the tides of flame. The arrival of a Saint Kellan, tasked with bending the "lowfolk," will be met with resistance. Caer Myur is a fortress where history pulses in the earth and every branch hides a whisper.
January 2, 2025 at 3:56 AM
Caer Myur stands defiant at the edge of Karthal’s western plains, its ancient walls cradled by the green shadows of Hagwyn’s Fingers. Worn stone towers climb skyward, tangled in vines that murmur secrets of a time long before the Scholastum’s reach.
January 2, 2025 at 3:52 AM
January 1, 2025 at 6:37 PM
January 1, 2025 at 6:35 PM
caer myur
December 31, 2024 at 7:26 PM
Here, even whispers freeze, and survival is a daily prayer to gods who rarely answer. Yet, the resilient spirit of Piccero endures, its people forging warmth from shared struggle in a world where every breath feels borrowed.
December 31, 2024 at 7:11 PM
Piccero clings to survival at the southern edge of Karthal, where the Sneachda Mountains cast shadows over a frostbitten city. Winds howl through narrow streets, their bite chipping at the souls who call this place home. Beyond the city lies the Wastes, desolate tundra steeped in foreboding legend.
December 31, 2024 at 7:10 PM
piccero
December 31, 2024 at 7:04 PM
Governed by the enigmatic Enchanter's Guild—each member wielding unique powers and ambitions—its vibrant surface belies a shadowy undercurrent of forbidden magic, black-market dealings, and political intrigue. Here, wonder and danger walk hand in hand, and the shimmering streets hide secrets.
December 31, 2024 at 6:58 PM
Cuchulain, the Rainbow City, is a dazzling sanctuary of magic nestled within the veils of an unforgiving world. Its multicolored spires and enchanting streets pulse with life, shielded by powerful illusions that confound even the most determined adversaries.
December 31, 2024 at 6:50 PM
cuchulain
December 31, 2024 at 6:34 PM
Hellig Run hums with the restless energy of travelers and traders converging at the great crossroads. By dusk, its bustling merchant hall and roaring tavern swell with voices, deals, and tales from far-flung lands. Placement at the center of the realm makes this a vital thorough-fair for sojourners.
December 31, 2024 at 5:43 PM
hellig run
December 31, 2024 at 5:38 PM
The city hums with the disciplined chaos of inquisitors-in-training, their chants and drills echoing across the water. The Lerne flows on, red at dusk, a silent witness to the weight of justice that crushes as often as it redeems.
December 31, 2024 at 5:01 PM
Perched on the rocky banks of the River Lerne, Augefort is a bastion of vigilance in midland Karthal, its silhouette dominated by the spires of the Scholastum’s Inquisitorial Brigade. Saint Thalia rules with a stoic righteousness that permeates every cobbled street and shadowed alleyway.
December 31, 2024 at 4:48 PM
augefort
December 31, 2024 at 4:37 PM
The air holds a strange weight here, as if the land itself remembers some long-buried sorrow. Travelers pass through, dismissing Twine as forgettable—but those who linger sense the unease hiding beneath the wheat. Here, the harvest is plentiful, but the shadows cast by its halls are long and still.
December 31, 2024 at 4:26 PM
Twine, a quiet town nestled amid the rolling hills of Karthal's northern reach, wears an unassuming charm with its timber-framed homes and faded maroon rooftops. Golden fields of grain stretch endlessly, whispering secrets to the wind under a sky that seems both vast and watchful.
December 31, 2024 at 4:24 PM
twine
December 31, 2024 at 4:22 PM
Under the vigilant eye of Saint Aurore, its streets are patrolled by inquisitors, ever watchful for signs of arcane defiance. The air is thick with suspicion, and whispers of enchantment are swiftly silenced. In this city, the light of faith casts oppressive shadows, leaving no room for sorcery.
December 30, 2024 at 9:47 PM
Mag Moll, a city of towering spires and shadowed alleys, stands as a bastion of the Scholastum's fervent crusade against magic. Found at the entry point to the Western Reach, the great plains extending beyond promise nothing but death to the unprepared. Atop its cliff, Mag Moll holds against heresy.
December 30, 2024 at 9:43 PM