KazKalur
banner
kazkalur.bsky.social
KazKalur
@kazkalur.bsky.social
Game designer, Director, and IP Developer with over 16+ years experience in commercial games industry.
http://kulimar.com
My Easter Weekend game project, it's a vibe:
youtu.be/aRfaCW9s9U0?...
Sakura Path by Kulimar
A cozy puzzle game about walking Sakura park.
kulimar.itch.io
April 20, 2025 at 2:20 AM
My mantra (1/3):
Creation is your defined purpose. Through your work, you aim to distill the essence of your beliefs and emotions into compelling experiences. Regardless of the medium, you seek to create moments that speak directly to the soul and evoke reflection and resonance within the audience.
December 25, 2024 at 7:48 PM
Took some time to prototype a simple little puzzle game. Looking for some playtesting / feedback on the mechanics so far, before iterating or adding anything like art, etc.: kulimar.itch.io/lantern-ligh...

It's infinitely replayable with procedurally generated levels.
Lantern Light (Prototype) by Kulimar
Prototype in progress...
kulimar.itch.io
December 20, 2024 at 5:49 PM
Finished a pass at merging all the DBZ inspired charge fireball mechanics together with that Freeflow locomotion system I was working on. Will work on polishing this and add in some enemy AI to play against next: youtu.be/671CIUJDJbU #unreal #indiedev #gamedev #DragonBall
Last Attack Mechanics (Beam and Dash Mechanics Combined)
YouTube video by KazKalur
youtu.be
November 24, 2024 at 9:12 PM
"Quality—you know what it is, yet you don't know what it is. But that's self-contradictory. But some things are better than others, that is, they have more quality." - Zen and the Art of Motorcycle Maintenance
November 24, 2024 at 8:37 PM