kelphas.bsky.social
@kelphas.bsky.social
Here are some fairly low-effort memes for the approximately 12 of you that have played @spacelizard.dev's The Reconstruction.
December 15, 2025 at 1:30 AM
Oh yeah, I'm still working on my roguelike. Just tweaked the save system and added an intro scroll #indiedev #gamedev #Love2D
October 18, 2025 at 4:59 PM
Added some more mechanics to my roguelike. #indiedev #gamedev #Love2D
September 17, 2025 at 11:30 PM
Just dug up an old project made with Love2D. I was planning on making it a roguelike, so I added a function that randomly generates dungeon floors properly, complete with a minimap. #indiedev #gamedev #Love2D
June 22, 2025 at 5:44 PM
Have a look at the new, improved patterns for the stage 1 boss. #gamedev #indiedev #madewithgodot
May 25, 2025 at 11:09 PM
I decided that I would de-emphasize the traditional lives system and introduce a sort of battery mechanic, where you have a set amount of energy that depletes over time or when you take damage.
May 23, 2025 at 6:07 PM
It gets better. A few years later, he made two other RPGs set in modern-day Canada. Let me tell you, they are truly things of beauty.
May 11, 2025 at 5:30 PM
The gameplay is honestly nothing special, just Fire Emblem or Final Fantasy Tactics but more annoying to control; the cutscenes are where the real magic is.
April 14, 2025 at 5:10 PM
Since I evidently have Stockholm Syndrome when it comes to terrible indie RPGs, I'm playing through a turn-based strategy game by the maker of Skylight Free-range and The Demon Rush.
April 14, 2025 at 4:38 PM
It's probably not the worst RPG I've ever played, but it's certainly one of the most aggravating. I might be one of less than a dozen people to play this game all the way to the end.
March 20, 2025 at 1:32 AM
I just finished this indie RPG that can only be downloaded through the Wayback Machine. Ever heard of The Demon Rush? It's by the same guy, and it's just as bad.
March 20, 2025 at 12:50 AM
Just added shot types to the game! Now it's even more like my first shmup! #gamedev #godot
March 11, 2025 at 2:32 AM
In light of recent events, I've started playing this game called Liberal Crime Squad, a simulation/roguelike by the maker of Dwarf Fortress. Unfortunately, I'm not very good at either genre, so my latest run ended very poorly.
March 2, 2025 at 7:32 PM
I recently started playing Persona 5, a game known for its subtle social commentary.
January 9, 2025 at 5:50 PM
So I started replaying one of the games that inspired the shmup I'm making, and I'm doing a lot better than I thought I would.
January 1, 2025 at 9:51 PM
Just checked out some Youtube Playables. Wondering how mobile devs can be this shameless.
December 19, 2024 at 1:01 PM
Reworked the subweapons. Maybe I should add some visual events to when they hit enemies. #indiedev #gamedev
December 9, 2024 at 2:14 AM
Alright, the smart bomb pickup is properly implemented. #indiedev #gamedev
December 4, 2024 at 2:17 AM
Speaking of memes and stuff that was once on Google Play, here are a couple more for this European comic I read over there a while back.
December 4, 2024 at 1:09 AM
Now that @alorafane.bsky.social, the person who inspired me to get into game dev, has joined this platform, I would like to share this meme I made inspired by Taming Dreams, the mobile game he made that you can't play anymore.
December 1, 2024 at 6:22 PM
Updated the ingot model, and gave the score effects a minor visual facelift. #indiedev #GodotEngine
November 29, 2024 at 12:25 AM
Testing out the new stage 1 patterns. #MadeWithGodot
November 26, 2024 at 6:16 PM
Just tweaked the game UI. #indiedev
November 12, 2024 at 11:14 PM
Finally managed to get OBS up and running without crashing my laptop. So, here's some footage of some new mechanics for the shmup I'm making. #gamedev #GodotEngine
October 31, 2024 at 1:54 AM