Kenji 195
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kenji195.bsky.social
Kenji 195
@kenji195.bsky.social
HEY. SAY. NICE!!
Animated idle
November 14, 2025 at 3:55 PM
I really hate how long it took me to make this very simple thing
Bones that basically get pushed by other bones to avoid stupid clipping; it is angle-based though, not really detecting collisions perse
November 10, 2025 at 7:55 PM
I'd say I'm finished with this model, all that's left are the animations
November 10, 2025 at 3:40 PM