glued 2 News
Kevnscannell.com
These days it’s still coasting around where I sold it for, no regrets
It’s kinda impossible to know, and im kinda deliberately try to not live in regret in that respect
Also I personally just hate gambling
These days it’s still coasting around where I sold it for, no regrets
It’s kinda impossible to know, and im kinda deliberately try to not live in regret in that respect
Also I personally just hate gambling
I think the fallacy is thinking “wow I could’ve had 100k if I … Canada”, when it’s such a genuinely stupid & unpredictable market
Or so I tell myself
I think the fallacy is thinking “wow I could’ve had 100k if I … Canada”, when it’s such a genuinely stupid & unpredictable market
Or so I tell myself
I don’t feel the same way about shitty games, but shitty movies - oooo 😋
I don’t feel the same way about shitty games, but shitty movies - oooo 😋
I genuinely can’t tell lol
I genuinely can’t tell lol
They’re all trying to push a live service when the market clearly doesn’t want it
I read ~$300 mil on concord by Sony, and it blew my mind
Unrelated: interesting video on steam
youtu.be/qiNv3qv-YbU
They’re all trying to push a live service when the market clearly doesn’t want it
I read ~$300 mil on concord by Sony, and it blew my mind
Unrelated: interesting video on steam
youtu.be/qiNv3qv-YbU
To be fair you could amount that to poor management, and I’m interested if there’s a study on wider AAA sales more broadly
I could be wrong
To be fair you could amount that to poor management, and I’m interested if there’s a study on wider AAA sales more broadly
I could be wrong
Which I don’t think is a good thing either, but is an unfortunate reality
Which I don’t think is a good thing either, but is an unfortunate reality
I think GTA could be worth more than $100, for example, but I don’t think it’s market competitive
Which specially I mean to say large dev teams aren’t competitive
Expedition 33 as a great, albeit overstated, example
I think GTA could be worth more than $100, for example, but I don’t think it’s market competitive
Which specially I mean to say large dev teams aren’t competitive
Expedition 33 as a great, albeit overstated, example
It’s a longer time frame for most if not the vast majority of AAA games. I can count the few >50% I’ve been eyeing
Wider point was about the competition undermining the initial $60 $ point, and why gamers won’t pay >
It’s a longer time frame for most if not the vast majority of AAA games. I can count the few >50% I’ve been eyeing
Wider point was about the competition undermining the initial $60 $ point, and why gamers won’t pay >
Yes labor is going up, reinforced by less crunch at AAA studios
The market for games doesn’t care, it’s over saturated and ultimate AAA games studios (other than Rockstar) aren’t competitive
Yes labor is going up, reinforced by less crunch at AAA studios
The market for games doesn’t care, it’s over saturated and ultimate AAA games studios (other than Rockstar) aren’t competitive
The reason most people won’t even spend $60 on a game is: why would you when you can buy it for like $10 in a few months on steam?
18-19k new games released on steam, and many have been profitable for less than $60
The reason most people won’t even spend $60 on a game is: why would you when you can buy it for like $10 in a few months on steam?
18-19k new games released on steam, and many have been profitable for less than $60
From what I’ve read / seen survey wise, it seems that at least slightly more than half of consumers don’t like Gen AI in one product category / context or another
From what I’ve read / seen survey wise, it seems that at least slightly more than half of consumers don’t like Gen AI in one product category / context or another