Kazuiko
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kiranaisereal.bsky.social
Kazuiko
@kiranaisereal.bsky.social
I like mechs and anime |
indie game dev/small artist |
still doing digital arts but on break |
link to 3d models that I share: http://sketchfab.com/kazuiko
Took some small tinkering and now Enemy spawner has been made

#unity3d #gamedev #IndieGameDev
December 17, 2025 at 1:32 AM
MAJOR UPDATE!
My enemy NPCs can now die and the turrets function like how they should! this makes the game almost close to beta test release way sooner than intended! Could be this month.

#unity3d #3DModel #gamedev #IndieGameDev
December 5, 2025 at 10:11 AM
I went to sleep the afternoon and forgot to share this, it's all working, just ignore the turret it's a work in progress.

#unity3d #gamedev #indiegamedev #gamedevelopment #indiegamedevelopment
December 2, 2025 at 10:42 AM
I love and hate working with 3d and in this instance I'm thankful for past me on already solving this issues, players can shoot now.

#unity3d #3DModel #gamedev #IndieGameDev
December 1, 2025 at 10:08 AM
The enemies have learned to fire... Somehow... Idk how to fix this... But it's helping to push the game to reach beta test release!

#unity3d #3dmodeling #gamedev #indiegamedev
November 30, 2025 at 4:43 AM
Major update again! Using an old script I have now the player can fir but it needs allot of work "oh yeah, it's all coming together"

#3DModel #unity3d #gamedev #IndieGameDev
November 25, 2025 at 1:11 AM
Major update for my game, the NPC AI is finally doing much better but WTF IS THIS!? I just wanted to fix it's pathing now it's like a cat on hyper... It still can't shoot though.

#3DModel #unity3d #gamedev #IndieGameDev
November 24, 2025 at 3:51 AM