Kit Fix-it! - Retro Console Repair
@kit-fix.it
Fix up retro consoles in a world full of foxes!
Game made in #GodotEngine by @sidpoke.art
CURRENTLY IN DEVELOPMENT 🦊💖
Art by @cheesycoke.bsky.social
Music by @lostandsafe.bsky.social
Business: [email protected]
#RightToRepair #indiegame
Game made in #GodotEngine by @sidpoke.art
CURRENTLY IN DEVELOPMENT 🦊💖
Art by @cheesycoke.bsky.social
Music by @lostandsafe.bsky.social
Business: [email protected]
#RightToRepair #indiegame
Reposted by Kit Fix-it! - Retro Console Repair
Head to our Press Release to find links to the open letter to Microsoft and policy demands to the Commission.
#RepairDay #RightToRepair #Ecodesign #NoPlannedObsolescence #Windows10
repair.eu/news/four-we...
#RepairDay #RightToRepair #Ecodesign #NoPlannedObsolescence #Windows10
repair.eu/news/four-we...
Four weeks to go: Microsoft to make 400 million PCs obsolete on International E-waste Day - Right to Repair Europe
PRESS RELEASE: On 14 October, Microsoft will end free support for Windows 10, turning millions of PCs into avoidable e-waste. In the lead up to International Repair Day (18 October) we are pushing bac...
repair.eu
September 16, 2025 at 10:16 AM
Head to our Press Release to find links to the open letter to Microsoft and policy demands to the Commission.
#RepairDay #RightToRepair #Ecodesign #NoPlannedObsolescence #Windows10
repair.eu/news/four-we...
#RepairDay #RightToRepair #Ecodesign #NoPlannedObsolescence #Windows10
repair.eu/news/four-we...
This was not easily possible before, but it's working now. This will bring in even more color variety into our game, and possibly even a range of rare console colors to collect!
September 18, 2025 at 8:03 PM
This was not easily possible before, but it's working now. This will bring in even more color variety into our game, and possibly even a range of rare console colors to collect!
+ Player interaction resets on interaction now
+ Interactables can now request an interaction reset when already hovered 10/10
+ Interactables can now request an interaction reset when already hovered 10/10
September 18, 2025 at 8:01 PM
+ Player interaction resets on interaction now
+ Interactables can now request an interaction reset when already hovered 10/10
+ Interactables can now request an interaction reset when already hovered 10/10
+ Finalized delivery system, you can receive packages now
+ Created test-resources for first repair cycle (Mail, Objective, Calendar, Delivery, Objective, Mail)
+ Objective UI now properly refreshes when updated
+ Objective UI Auto-pin now selects objective index 0 when nothing was pinned 9/10
+ Created test-resources for first repair cycle (Mail, Objective, Calendar, Delivery, Objective, Mail)
+ Objective UI now properly refreshes when updated
+ Objective UI Auto-pin now selects objective index 0 when nothing was pinned 9/10
September 18, 2025 at 8:01 PM
+ Finalized delivery system, you can receive packages now
+ Created test-resources for first repair cycle (Mail, Objective, Calendar, Delivery, Objective, Mail)
+ Objective UI now properly refreshes when updated
+ Objective UI Auto-pin now selects objective index 0 when nothing was pinned 9/10
+ Created test-resources for first repair cycle (Mail, Objective, Calendar, Delivery, Objective, Mail)
+ Objective UI now properly refreshes when updated
+ Objective UI Auto-pin now selects objective index 0 when nothing was pinned 9/10
Milestone 1 concludes the first skeleton/core loop of our game. It doesn't have actual content or polish, but the game is technically playable for first impressions.
Stay tuned for that! Till next time! 🦊🔧 8/10
Stay tuned for that! Till next time! 🦊🔧 8/10
September 18, 2025 at 8:01 PM
Milestone 1 concludes the first skeleton/core loop of our game. It doesn't have actual content or polish, but the game is technically playable for first impressions.
Stay tuned for that! Till next time! 🦊🔧 8/10
Stay tuned for that! Till next time! 🦊🔧 8/10
It will be more approachable for beginners, it won't take away from the educating repair experience and it's definitely going to spice up the fun. After a visual overhaul, Milestone 1 should be ready. We hope that this happens by the end of the year, so we can run a private play test. 7/10
September 18, 2025 at 8:01 PM
It will be more approachable for beginners, it won't take away from the educating repair experience and it's definitely going to spice up the fun. After a visual overhaul, Milestone 1 should be ready. We hope that this happens by the end of the year, so we can run a private play test. 7/10
Since we're targeting beginners in repair, we thought that it'd be more inviting if repair and electronics were easier to grasp at least in concept. That doesn't make the game fit less into the simulator niche we're targeting. 6/10
September 18, 2025 at 8:01 PM
Since we're targeting beginners in repair, we thought that it'd be more inviting if repair and electronics were easier to grasp at least in concept. That doesn't make the game fit less into the simulator niche we're targeting. 6/10
And the final step is.. the actual repair game of course!! There's a big rework planned for how exactly this will look and feel. After discussion with the team, we've decided to make the repair game feel more arcade-y after all. 5/10
September 18, 2025 at 8:01 PM
And the final step is.. the actual repair game of course!! There's a big rework planned for how exactly this will look and feel. After discussion with the team, we've decided to make the repair game feel more arcade-y after all. 5/10
We're now preparing one last thing: a little shop window to buy specific parts for repair. We're not going to focus too much on this at the time, but it's required as at least a minimal feature to actually close the repair shop loop. 4/10
September 18, 2025 at 8:01 PM
We're now preparing one last thing: a little shop window to buy specific parts for repair. We're not going to focus too much on this at the time, but it's required as at least a minimal feature to actually close the repair shop loop. 4/10
Whew, what a long list of systems talking to each other! Nonetheless this is all invisible background logic that you won't encounter visually, which really makes it seem so ✨magical✨ when it just works. That's programming for ya, lol. 3/10
September 18, 2025 at 8:01 PM
Whew, what a long list of systems talking to each other! Nonetheless this is all invisible background logic that you won't encounter visually, which really makes it seem so ✨magical✨ when it just works. That's programming for ya, lol. 3/10
The video shows all relevant repair shop systems working hand in hand, the mail system sends out an objective, the objective system sends out a calendar event, the calendar event triggers delivery, delivery spawns/despawns the box, then the objective closes the loop with a final mail. 2/10
September 18, 2025 at 8:01 PM
The video shows all relevant repair shop systems working hand in hand, the mail system sends out an objective, the objective system sends out a calendar event, the calendar event triggers delivery, delivery spawns/despawns the box, then the objective closes the loop with a final mail. 2/10
Reposted by Kit Fix-it! - Retro Console Repair
🌍️ Fixfest is a global gathering for community repair, welcoming activists, policy-makers, thinkers, educators, fixers, and companies from all over the world.
🔗 Visit fixfest.org to learn more and contribute to building our innovative programme
🔗 Visit fixfest.org to learn more and contribute to building our innovative programme
Home - Fixfest
Fixfest is a regular global gathering of repairers and tinkerers, activists, policy-makers, thinkers, and companies from all over the world.
fixfest.therestartproject.org
July 10, 2025 at 10:07 AM
🌍️ Fixfest is a global gathering for community repair, welcoming activists, policy-makers, thinkers, educators, fixers, and companies from all over the world.
🔗 Visit fixfest.org to learn more and contribute to building our innovative programme
🔗 Visit fixfest.org to learn more and contribute to building our innovative programme
Any way to get on that list? 🙏❤️
August 15, 2025 at 10:12 AM
Any way to get on that list? 🙏❤️
+ A todo-list on the HUD will show the pinned objective
+ Objectives introduced: a feature that can subscribe to in-game events and mark for completion
+ Objectives can be in parallel or sequential mode
+ Objectives can reward the player at completion
+ Objectives can update text on change
4/4
+ Objectives introduced: a feature that can subscribe to in-game events and mark for completion
+ Objectives can be in parallel or sequential mode
+ Objectives can reward the player at completion
+ Objectives can update text on change
4/4
August 12, 2025 at 9:45 AM
+ A todo-list on the HUD will show the pinned objective
+ Objectives introduced: a feature that can subscribe to in-game events and mark for completion
+ Objectives can be in parallel or sequential mode
+ Objectives can reward the player at completion
+ Objectives can update text on change
4/4
+ Objectives introduced: a feature that can subscribe to in-game events and mark for completion
+ Objectives can be in parallel or sequential mode
+ Objectives can reward the player at completion
+ Objectives can update text on change
4/4
Remember that the UI of this game is mostly blockout, a greater visual overhaul is scheduled for the future.
+ Created Objective System
+ Player can now open a journal that displays objective info
+ Player can pin objectives within the journal
3/4
+ Created Objective System
+ Player can now open a journal that displays objective info
+ Player can pin objectives within the journal
3/4
August 12, 2025 at 9:45 AM
Remember that the UI of this game is mostly blockout, a greater visual overhaul is scheduled for the future.
+ Created Objective System
+ Player can now open a journal that displays objective info
+ Player can pin objectives within the journal
3/4
+ Created Objective System
+ Player can now open a journal that displays objective info
+ Player can pin objectives within the journal
3/4
A todo-list will be visible to show your pinned objective, they can also be viewed in detail with the new journal page.
Progress will be tracked through events, so the objective knows exactly when you've completed a task.
2/4
Progress will be tracked through events, so the objective knows exactly when you've completed a task.
2/4
August 12, 2025 at 9:45 AM
A todo-list will be visible to show your pinned objective, they can also be viewed in detail with the new journal page.
Progress will be tracked through events, so the objective knows exactly when you've completed a task.
2/4
Progress will be tracked through events, so the objective knows exactly when you've completed a task.
2/4