ever since we moved from servers to a mega-server system in order to keep player engagement metrics higher through there being 'visibly' more players, idk ... you just dont recognise the same people day to day ...
December 15, 2025 at 4:18 AM
ever since we moved from servers to a mega-server system in order to keep player engagement metrics higher through there being 'visibly' more players, idk ... you just dont recognise the same people day to day ...
i spent a lot of this year obsessively ensuring everything in my library has a play count of >0, even though i wiped machines and lost the db twice over and i have like 30d of music. so it's pretty evenly spread is all i mean
December 3, 2025 at 9:03 PM
i spent a lot of this year obsessively ensuring everything in my library has a play count of >0, even though i wiped machines and lost the db twice over and i have like 30d of music. so it's pretty evenly spread is all i mean
eg. facebook and google+ let you make subfeeds for discussions within whatever group, so in-person groups essentially could function there instead of using a mailing list (i miss mailing lists though.)
but the de facto medium at least for my generation is this flat, chrono feed, which is sort […]
eg. facebook and google+ let you make subfeeds for discussions within whatever group, so in-person groups essentially could function there instead of using a mailing list (i miss mailing lists though.)
but the de facto medium at least for my generation is this flat, chrono feed, which is sort […]