'so hollywood was actually the tame version of events???'
'so hollywood was actually the tame version of events???'
games where the world has rules that it follows independently of the players actions
games where the world has rules that it follows independently of the players actions
not to comment on that games quality but the reason dead space died was ppl giving money to EA for rushing unfinished products out, and then reaffirming those choices when they cash-grab a reboot
not to comment on that games quality but the reason dead space died was ppl giving money to EA for rushing unfinished products out, and then reaffirming those choices when they cash-grab a reboot
how will they know how cool i am??
how will they know how cool i am??
also is small again, i'm sick of all these giant screen phones i gotta use with two hands at all times.
also is small again, i'm sick of all these giant screen phones i gotta use with two hands at all times.
always liked that song, it was shocking to hear when they first played it they got booed off stage.
always liked that song, it was shocking to hear when they first played it they got booed off stage.
-surroundead,
-project silverfish,
-stalker 2,
-road to vostok
-surroundead,
-project silverfish,
-stalker 2,
-road to vostok
it is the same gameplay loop but with longer wait times each older game you go to.
it is a slow burn game, not something you are meant to play and beat.
it is the same gameplay loop but with longer wait times each older game you go to.
it is a slow burn game, not something you are meant to play and beat.
New Vegas shot the messenger in the beginning, to tell you it would break those conventions.
FO76 sucks for diff reasons.
New Vegas shot the messenger in the beginning, to tell you it would break those conventions.
FO76 sucks for diff reasons.
i.e: 120% chameleon in oblivion,
resto loop in skrim,
& too many to count in morrowind
i.e: 120% chameleon in oblivion,
resto loop in skrim,
& too many to count in morrowind
no
it is a lead designer who misunderstood how to capture what makes RPG a unique genre
wanna play an ultra dumb character that mkaes every QL go sideways? you should be able to
wanna play a super strong character who breaks everything to solve a problem? why not?
no
it is a lead designer who misunderstood how to capture what makes RPG a unique genre
wanna play an ultra dumb character that mkaes every QL go sideways? you should be able to
wanna play a super strong character who breaks everything to solve a problem? why not?
todd made the mistake of every quest is a straight line
other RPG let you RP in the G
todd made the mistake of every quest is a straight line
other RPG let you RP in the G
imagine animating, plus there are ten more systems you have to create, and then you have to also playtest and rework, and go back through all the steps you thought you completed already, every step of the way...
imagine animating, plus there are ten more systems you have to create, and then you have to also playtest and rework, and go back through all the steps you thought you completed already, every step of the way...