Laura Kate Dale - LauraKBuzz
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laurakbuzz.bsky.social
Laura Kate Dale - LauraKBuzz
@laurakbuzz.bsky.social
Play-Ability Cognitive Expert. Accessibility (LiS: Double Exposure) / Cultural Consultant (Dragon Age: The Veilguard). Podquisition. Access-Ability. Author. 2024 Journalism Impact Winner. 2024 GA Conf Best PR / Comms Winner.
[email protected]
For those curious about handheld performance, here's Switch 2 FF7 gameplay in handheld mode, recorded using the capture button.
December 16, 2025 at 1:13 PM
Examples of grind reducing options in the menu.
December 16, 2025 at 11:38 AM
Example of 2X speed cutscene.
December 16, 2025 at 11:36 AM
Cutscenes can be played at 1.5 or 2x speed by holding down the right trigger button.
December 16, 2025 at 11:35 AM
Switch 2 demo for FF7 is out now, and it's looking and feeling pretty great in practice.

Also, will show examples in thread, but there's some very nice time saver for replay / accessibility features.
December 16, 2025 at 11:34 AM
The glamorous life of an author post publisher bankruptcy.

I still have another stack this high on the way lol

Could 100% fill up multiple bookcases solo at this moment.
December 8, 2025 at 3:00 PM
I met the guy!
December 2, 2025 at 4:48 PM
Gosh, Prime 4 looks so nice, both handheld and on a 4K TV.
December 2, 2025 at 3:53 PM
December 2, 2025 at 2:14 PM
You can remap controls
December 2, 2025 at 2:13 PM
Full settings menu.
December 2, 2025 at 1:48 PM
Sorry left-handed gamers, Metroid Prime 4 only supports mouse pointer mode via the right Joy-Con.
December 2, 2025 at 1:47 PM
Inside of UK box
December 2, 2025 at 1:25 PM
Metroid Prime 4 secured!!!
December 2, 2025 at 1:14 PM
Obviously it's a very basic rough mockup, but even a game like The Last of Us: Part 2 with its ridiculous number of accessibility settings and features could advertise all of their accessibility tags on the box of the box, with room remaining for marketting images and text.
November 28, 2025 at 2:15 PM
You can read the article nominated for Best Gaming Accessibility Journalism at the link below:

Don’t Call Your Video Game “Accessible For Everyone”

access-ability.uk/2025/07/11/d...
November 24, 2025 at 11:07 AM
Public voting for the GA Conf Gaming Accessibility Awards 2025 is live, from now until Saturday 29th November.

I'm nomimated for two awards this year - The Advocacy Award, and Best Journalism (for my article "Don't Call Your Game Accessible for Everyone")

www.gaconf.com/gaconf-award...
November 24, 2025 at 11:05 AM
Saturday December 6th I'll be taking part in Trans Book Fest at The Common Press in London.

I'll be doing a reading of "Me and My Dysphoria Monster" (11am ish) and a signing (aprox noon)

Pay what you can tickets available here: www.outsavvy.com/event/31434/...
November 20, 2025 at 1:12 PM
This year I helped with nominee curation for The Indie Game Awards @indiegameawards.gg .

I'll also be presenting the winner for the "Achievement in Accessibility" award during the awards show on the night.
November 18, 2025 at 1:17 PM
My quest for all 10 fur patterns of Shiny Furfrou is almost complete.

Hopping on Twitch to hunt the final shiny poodle.

Live now!

www.twitch.tv/laurakbuzz
October 27, 2025 at 9:32 PM
Clip from the podcast where I tackle the fun topic of how entitled gamers and right wing politics have created a dangerous feedback loop.
October 25, 2025 at 4:01 PM
There's even accessibility presets!
October 24, 2025 at 11:24 AM
You can add on screen markers to help reduce motion sickness, and increase your Field of View to further try and help with motion sickness.
October 24, 2025 at 11:21 AM
Kirby Air Riders accessibility menu features options for Text Size increase, colourblind filters with preview images (I know they're flawed but still rare to see offered by Nintendo), HUD size, opacity, outlines etc.
October 24, 2025 at 11:19 AM
Oh my goodness, there's an actual Accessibility menu in a first party Nintendo game?!

I really picked the wrong Direct to skip...

It uses the Accessibility stick figure icon and everything!!!
October 24, 2025 at 11:16 AM