🌊Liquid Data Arts💽
banner
liquiddataarts.bsky.social
🌊Liquid Data Arts💽
@liquiddataarts.bsky.social
indie game dev making oldschool strategy and sim games

Brooklyn, NY
Don't mind me, just testing out some social media brainrot content. How many d6 dice can we roll? #brainrot #dicegame
December 14, 2025 at 9:05 PM
Getting ready to playtest my protoype for Quiet or Dead next week. This one is a much smaller scope, so hopefully I can complete it within a year 😅. It's a turn based strategy game based on the dark forest hypothesis. #indiegame #gamedev
December 8, 2025 at 6:00 PM
EBE is almost finished! A little more cleanup and then its time to rig and animate! #b3d #indiegame #aliens
December 6, 2025 at 8:58 PM
Here is some music I'm working on and an old 3d model i did of some ciggys. IDK man 😂 #b3d #gamedev
December 1, 2025 at 5:43 PM
Have ps1 style horror games jumped the low poly shark? What is the next big trend for indie games?
December 1, 2025 at 4:05 PM
E.B.E. progress is coming along. It's almost time to create the texture map and UVs. Do you like to start with UVs or create the texture map first and then apply the UVs? #b3d #gamedev #aliens
November 30, 2025 at 8:53 PM
Does anyone else play video games while watching TV or movies? What are some good games/genres to do this with?
November 29, 2025 at 3:08 PM
Here is a turnaround drawing for my upcoming low-poly character E.B.E. I really recommend the 3d blender course created by @crashsune.bsky.social go buy it on gumroad! #indiegame #gamedev #blender
November 28, 2025 at 6:13 PM
What is the quickest way to get rich by making indie games? Roguelike or friendslop?
November 28, 2025 at 3:21 PM
A behind the scenes look at the character design references for an upcoming very silly project. #gamedev #indiegame
November 25, 2025 at 2:01 AM
It's pretty incredible how just the idea of half-life 3 being announced has created a whole social media gold rush. That's how you know it's going to be big. Imagine what it's like to be working on that game right now 😂
November 20, 2025 at 8:11 PM
if your inner voice is telling you that you are a bad game dev, why would you listen to what a bad game dev has to say???
November 20, 2025 at 12:49 AM
Who else loves old RTS games like starcraft? I really want to make a "micro" RTS that distills gameplay like this into small bite-sized levels. Maybe have the ability to turn auto macro on/off? What other features would be cool?
November 17, 2025 at 4:39 PM
Here is a little sneak peak of a new prototype I've been working on. It's a turn based strategy game based on the dark forest hypothesis. Find your enemy before they find you. Strike first or be destroyed! #strategy #gamedev
November 16, 2025 at 12:16 AM
The play test was a huge success. I got plenty of feedback on changes I can make for my next build. The good news is the game actually seems fun and there was only one game breaking bug 😅
October 3, 2025 at 11:21 AM
After a big push we are ready to play test Mana Busters tomorrow. Come to @wonderville.nyc to test out this alpha build! #gamedev #playtest #strategy
September 30, 2025 at 12:52 AM
I've now got placeholder menus, and some music! I'm really proud of this ambient jungle track I'm working on for the game. Progress on the new game phases is coming along as well. Now you will have a puzzle phase, build phase. #indiegame #gamedev #dnb #jungle
September 7, 2025 at 9:19 PM
Have you ever seen those weird mobile game ads for Hero Wars? I just finished a game jam where that was the theme. Check it out! liquiddataarts.itch.io/newgrounds-w...

#gamedev #godot #herowars
Newgrounds Wars by Liquid Data Arts, JenniDeutsch
Imagine Hero Wars as a flash game from a decade prior
liquiddataarts.itch.io
August 2, 2025 at 9:28 PM
In my efforts to get this game ready for it's first playtest event, I'm working on simplifying it a bit. I'm thinking it may be more of a turn-based autobattler. Stay tuned for big changes! In the meantime enjoy this tiny map with a big army. #strategy #gamedev #godot
July 13, 2025 at 9:07 PM
I did a fun little game jam yesterday and nothing is more humbling than having your tiny idea still take hours and hours to complete. Game dev is hard!
July 7, 2025 at 12:09 PM
While I'm busy adding new features and play modes to the game, please enjoy a full cpu vs cpu battle of the current prototype. #strategy #puzzle #gamedev
May 30, 2025 at 2:02 AM
Here is a sneak peak at my next monster - a cat based monster that has the ability to heal the other monsters. Summoning this lil guy will be essential to keep your monster army in fighting shape! #godot #gamedev #blender
May 27, 2025 at 12:49 AM
I added in health bars for the monsters and have been tweaking the combat a bit. Ignore the voidboi stuck in the back 😂 #gamedev #godot #strategy #puzzlegame
May 24, 2025 at 2:09 AM
I started working on a different puzzle type. In the finished game the wizard character you select will influence what type of puzzle mechanics you use. I'm thinking of some really cool ones like maybe even a wizard where you play a small RTS or FPS game to gain mana! #strategy #gamedev #prototype
May 23, 2025 at 12:18 AM
Progress marches on with my prototype! Adding some small bits of feedback in the UI makes it so you and the other player can see what is happening more clearly. #indiegame #gamedev #strategy
May 21, 2025 at 1:27 AM