Lucas Lanier
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llanier.bsky.social
Lucas Lanier
@llanier.bsky.social
Video Game Artist, Cinephile and Salsa Freak
// Basic Cable Games
Once a 3D blockout was established, I worked out some environment details for the space. At this stage, more time was spent gathering reference than drawing.
#gamedev #conceptart
January 27, 2025 at 7:00 PM
Reposted by Lucas Lanier
Never heard of #followfriday, but here's my pitch. @llanier.bsky.social & I are workin' on an #indiegame where you cook Japanese bar food by day, using otherworldly ingredients you harvest from the creatures that attack your restaurant at night. Come peep the gameplay and concepts on our feeds.
January 24, 2025 at 5:12 PM
A tool, a weapon - every cook needs a reliable blade.
#gamedev #conceptart
January 20, 2025 at 5:19 AM
To get a sense of direction for the environment, these style tests were created for the kitchen. The style shift between day to night should reflect the difference in tone and gameplay the player will experience.
#gamedev #conceptart
January 18, 2025 at 7:46 PM
While the interior of the izakaya has seen several layout iterations, the exterior has only gone through a couple (so far).
#gamedev #conceptart
January 17, 2025 at 4:38 AM
I've been working on a game with @basiccable.games, and I'll post more recent updates soon, but here's a look at some of the early designs.
#gamedev #conceptart
January 16, 2025 at 4:24 AM
Reposted by Lucas Lanier
What's cookin' today? 🍢

#gamedev #unrealengine #cooking
January 15, 2025 at 9:56 PM
Reposted by Lucas Lanier
Finally got around to trying out Davinci Resolve for creating update videos. Need to break the old artist habit of not sharing what I'm working on until it's done.

Embrace the jank.

Here's some plating footage our Soul Food prototype. 🍜
#unrealengine #gamedev #indiegames #cooking
January 10, 2025 at 5:49 PM
Reposted by Lucas Lanier
Just to remind ya'll that I'm up to *something* over here.

#gamedev #cooking #unrealengine #ue5
December 17, 2024 at 5:42 PM
Reposted by Lucas Lanier
I missed this the first time around, but hey, I'm Cody Sauer. A senior environment artist turned game & tools designer that's worked on a few titles you probably know, and so many more you don't. Currently workin' on a cooking-cosmic-horror game with @llanier.bsky.social.
February 10, 2024 at 7:12 PM