Marc Perez
lostgeist.bsky.social
Marc Perez
@lostgeist.bsky.social
First thoughts, does this character sheet make sense? The game uses a d6 system similar to GW games mixed with Pathfinder 1e character sheets.

#Indiedev #gamedev #prototype #workinprogress #rpg
January 3, 2026 at 10:37 PM
I'm being rewarded for this behavior on other platforms so we're dog posting now

#dogs #indiegames #indiedev #gamedev #strategy
January 3, 2026 at 4:34 AM
Doing something crazy and starting a game idea aesthetics first.

I'm learning to work within constrained colors so I opted to do a mockup of a game screen using a 16 color Zorn palette on 16x16 px tiles.

What kind of game does this look like?

#indiedev #pixelart #gothic #Zorn #WorkInProgress
December 24, 2025 at 5:48 AM
Who goes out of their way to dislike a game trailer? I get it if it's political or whatever but it's a silly little turn based game, the fuck did I do
December 23, 2025 at 1:24 AM
Some dick-ass on Youtube told me GIFs are the future (the video was in 2019) so let's party.

#GameDev #IndieDev #WorkInProgress #Gaming
December 20, 2025 at 10:46 AM
📣VIBE📣CHECK📣

Trying out new assets for the roads and little police drones floating around for my game about drifting. What's the verdict, does it pass the vibe check?

Play here: chath.itch.io/split-second

#IndieGaming #GameJam #Racing
December 18, 2025 at 9:58 PM
Godot Wild Jaaaaaam

Working on another quick project, a turn-based/puzzle/racing game? I don't know but it seems fun so far. Check my links to find the current progress on Itch.io.

#gamedev #gamejam #godotwildjam #godot #workinprogress
December 16, 2025 at 11:36 PM
Working on some test sprites. Wizards, of course. What do we think?

#PixelArt #IndieGames #Animation
December 7, 2025 at 9:19 AM
UPDATE! Been working on the UI and game flow stuff so it feels a lot faster. Closed play testing has started so comment below or DM if you want to be a part of that.

(Also went 2/3/1 at a Kill Team GT)

#indiegaming #gaming #roleplayinggame #warhammer
November 4, 2025 at 2:08 AM
Public build for Spellcastphemy coming soon but bug fixes and UI updates don't make for sexy dev logs so have some fresh paint instead.

#warhammer #indiegaming #gaming #strategy
October 8, 2025 at 1:00 PM
"Just upscale to 32 x 32 you'll get the details better"
NO I have to figure it out at 16 x 16 or I'll judge myself forever shut up I don't have anxiety you have anxiety
September 29, 2025 at 9:58 PM
if getting political gets me exposure then folks, we are a socialist organization over here

#Politics #Antifa #IndieGameDev #IndieGaming
September 20, 2025 at 6:41 PM
September 19, 2025 at 10:18 PM
On his way to steal your MacGuffin and be a menace for the rest of the game
August 24, 2025 at 4:27 PM
They were right, a highway DOES look great here
August 14, 2025 at 7:42 PM
POV your testicles are about to be torsion'd
August 14, 2025 at 9:21 AM
I got some good playtest feedback from my game Playing in Traffic so I started this week strong: I started a new project!
Ok, let's be fair, it's a remake of a spaghetti coded mess (chath.itch.io/treasure-tac...) I made months ago.
The backlog begins?
August 8, 2025 at 9:31 PM