luxko
luxlyu.com
luxko
@luxlyu.com
Programming games and stuff.
Previously HAAK(https://store.steampowered.com/app/1352930/HAAK/)
Here is the link: shadertoy.com/view/tcffRB
Shadertoy
shadertoy.com
September 13, 2025 at 7:20 AM
Here goes the video. #indiedev
August 23, 2025 at 9:00 PM
Implemented this idea on the window resize handle. It's too subtle when the transition happens between thin icons, so I have to apply additional rotation, scaling etc to amplify the effect.
June 12, 2025 at 4:35 PM
June 10, 2025 at 5:05 PM
Added a light theme and a bunch of small blending improvements to my GUI code for work today. Now that it feels nice to look at, I need to start working on some real shaders..
May 30, 2025 at 5:22 PM
Finally factored out a working asset system with hot-reloading from the old game project. It's still very rough around the edges, with no multi-threaded loading, but already I consider it too complicated... Anyway! At least I can make shaders much faster now. #indieDev
May 27, 2025 at 2:59 PM
Computers are so fast nowadays. A 2D interface should run at hundreds of fps even if lazily written using a imgui-based UI system originally developed for in-game dev consoles. I wish more software would behave like this, alas! Guess I shall write more myself. #indiedev
May 22, 2025 at 7:55 PM