Won't rest until he has inspected every suspicious-looking nook and cranny.
Wrapping up this game after like a decade, it has a nice message to tell that is still relevant today (perhaps more so than it was at the time of release). Gameplay can be a bit fidgety, but at least the bugged achievements have been removed.
Wrapping up this game after like a decade, it has a nice message to tell that is still relevant today (perhaps more so than it was at the time of release). Gameplay can be a bit fidgety, but at least the bugged achievements have been removed.
Very late to the party, this game is neat but the way the achievements are set up can screw with what seems to be the intended play style. Otherwise it is nice to play with others without actual communication.
Very late to the party, this game is neat but the way the achievements are set up can screw with what seems to be the intended play style. Otherwise it is nice to play with others without actual communication.
6. Banyu Lintar Angin - Little Storm -
7. The Flood
Some short experiences that have been in my Steam backlog for nearly a decade. Neat, cute, profound, and free.
6. Banyu Lintar Angin - Little Storm -
7. The Flood
Some short experiences that have been in my Steam backlog for nearly a decade. Neat, cute, profound, and free.
In terms of puzzle design it's a bit neat, but the style of writing is not exactly my speed. Unfortunate, because I feel like it could have been fun for me otherwise. Maybe the sequel is a better fit, but I'm not particularly keen on jumping on it after this first outing.
In terms of puzzle design it's a bit neat, but the style of writing is not exactly my speed. Unfortunate, because I feel like it could have been fun for me otherwise. Maybe the sequel is a better fit, but I'm not particularly keen on jumping on it after this first outing.
Another one of those Mixed Bag™ types of games, pacing, characterization, writing are all improved over the originals. You can certainly disagree with the direction, but the climax is more satisfying, especially for JiLM. Lacking real good puzzles though, that's rough.
Another one of those Mixed Bag™ types of games, pacing, characterization, writing are all improved over the originals. You can certainly disagree with the direction, but the climax is more satisfying, especially for JiLM. Lacking real good puzzles though, that's rough.
That's a real mouthful of a title! This game is a real Mixed Bag™, I generally liked the puzzles, Cing really knew how to take full advantage of a system's hardware in that sense. Storywise though... Disappointing. I hope Recollection salvaged it.
That's a real mouthful of a title! This game is a real Mixed Bag™, I generally liked the puzzles, Cing really knew how to take full advantage of a system's hardware in that sense. Storywise though... Disappointing. I hope Recollection salvaged it.
Picross really is a great stuck-away-from-home game, this one was... more of the same. I knew some of the games, but I guess I'm really not a big Namco fan. And the music... it works if you want to drive someone insane.
Picross really is a great stuck-away-from-home game, this one was... more of the same. I knew some of the games, but I guess I'm really not a big Namco fan. And the music... it works if you want to drive someone insane.
I got the Recollection, but decided to play the original game(s, though I have yet to start the Wii game) first. What a game! As a very early DS game it uses every gimmick it has to offer, but does so in a cool way. Short but sweet, an absolute banger.
I got the Recollection, but decided to play the original game(s, though I have yet to start the Wii game) first. What a game! As a very early DS game it uses every gimmick it has to offer, but does so in a cool way. Short but sweet, an absolute banger.
If Mystic Quest is Baby's First RPG, this game is Baby's First Strategy RPG. It's not exactly top-tier exciting, but it does what it sets out to do well and it has some interesting ideas, like taming monsters to tank hits or exploit elemental weaknesses. Also Lv 9 Healer is OP.
If Mystic Quest is Baby's First RPG, this game is Baby's First Strategy RPG. It's not exactly top-tier exciting, but it does what it sets out to do well and it has some interesting ideas, like taming monsters to tank hits or exploit elemental weaknesses. Also Lv 9 Healer is OP.
Fun, short game. Controls felt a bit iffy on 3DS, but it wasn't particularly punishing, so I could deal with it fine. Funny profile write-ups for the ghosts, too!
Fun, short game. Controls felt a bit iffy on 3DS, but it wasn't particularly punishing, so I could deal with it fine. Funny profile write-ups for the ghosts, too!
A very neat game, though some of the implied narrative was lost on me until the ending. And then much of the ending was lost on me as well. In terms of Ueda works, I do like Ico better.
A very neat game, though some of the implied narrative was lost on me until the ending. And then much of the ending was lost on me as well. In terms of Ueda works, I do like Ico better.
I don't know if it's because I more-or-less know how the game's systems work or if the Pixel Remaster is a lot more forgiving, but this version of the game felt incredibly easy, laughably so. Which is a shame, because it does a lot of good QoL stuff.
I don't know if it's because I more-or-less know how the game's systems work or if the Pixel Remaster is a lot more forgiving, but this version of the game felt incredibly easy, laughably so. Which is a shame, because it does a lot of good QoL stuff.
This was probably my favourite game, it was interesting to see just how many levels I remembered and how far into the game I remembered them. A decent version too, though I prefer the original music over whatever remixes they included, it just sounds more... industrial.
This was probably my favourite game, it was interesting to see just how many levels I remembered and how far into the game I remembered them. A decent version too, though I prefer the original music over whatever remixes they included, it just sounds more... industrial.
An interesting game. The Remembrance and Analysis sections I particularly liked, but the Destruction RTS/TD mode felt like a chore in comparison, even on the lowest difficulty setting. Somehow my first Vanillaware game, some of that reputation really shone through...
An interesting game. The Remembrance and Analysis sections I particularly liked, but the Destruction RTS/TD mode felt like a chore in comparison, even on the lowest difficulty setting. Somehow my first Vanillaware game, some of that reputation really shone through...
The game has a certain novelty that comes with playing a Virtual Boy game, but having played the later Wario Land games, it just feels a bit safe and same-y. Neat, but not Switch peripheral-level neat.
The game has a certain novelty that comes with playing a Virtual Boy game, but having played the later Wario Land games, it just feels a bit safe and same-y. Neat, but not Switch peripheral-level neat.
I can't help but compare this game to Snatcher, and I think it comes up short. The premise of Snatcher I think is stronger, though Policenauts certainly is more cinematic. It's also several times more verbose (halting gameplay) and horny (halting motivation). Worthwhile, but flawed.
I can't help but compare this game to Snatcher, and I think it comes up short. The premise of Snatcher I think is stronger, though Policenauts certainly is more cinematic. It's also several times more verbose (halting gameplay) and horny (halting motivation). Worthwhile, but flawed.
Actually my first Kojima game! The story and intrigue are very good, and the look into a possible future shows what could (have) be(en). Unfortunately Act 3 is a bit of a letdown, honestly feels grafted on; rather any ending than the cliffhanger of the PC-88/MSX2 original, I suppose!
Actually my first Kojima game! The story and intrigue are very good, and the look into a possible future shows what could (have) be(en). Unfortunately Act 3 is a bit of a letdown, honestly feels grafted on; rather any ending than the cliffhanger of the PC-88/MSX2 original, I suppose!
For another Mega May I wanted to hit up another Mega Man collection, so here we finish classic. These games continue to not take prisoners, sometimes to their detriment. I miss rewinding...
Classic ranking: 9 > 2 > 4 > 6 > 5 > 7 > 3 > 10 > 8 > 1
For another Mega May I wanted to hit up another Mega Man collection, so here we finish classic. These games continue to not take prisoners, sometimes to their detriment. I miss rewinding...
Classic ranking: 9 > 2 > 4 > 6 > 5 > 7 > 3 > 10 > 8 > 1
Wanted a short game to tide me over until May, so I skipped ahead to this classic. It's even shorter than I remember, but it's still a great game. The lack of the remake's postgame content really stings though, I like those dungeons a lot.
Wanted a short game to tide me over until May, so I skipped ahead to this classic. It's even shorter than I remember, but it's still a great game. The lack of the remake's postgame content really stings though, I like those dungeons a lot.
This sure is an incredible experience, but as a game... many of the systems feel frustrating, and the original NTSC PS2 release compounded on them. I like it, but I could go for like... half as much combat in this game. Otherwise it's just a very, very neat game.
This sure is an incredible experience, but as a game... many of the systems feel frustrating, and the original NTSC PS2 release compounded on them. I like it, but I could go for like... half as much combat in this game. Otherwise it's just a very, very neat game.
The gameplay is good and the humour is actually mostly amusing. Unfortunately, the story builds on a game everybody agrees nobody should play and the game suffers for it. Definitely had more potential than what was realised, but worth at least one play.
The gameplay is good and the humour is actually mostly amusing. Unfortunately, the story builds on a game everybody agrees nobody should play and the game suffers for it. Definitely had more potential than what was realised, but worth at least one play.
Picked this one up again after softlocking myself a while ago and it's very neat. Very trial-and-error at times, but it doesn't particularly punish you for it. All in all it's just... neat.
Picked this one up again after softlocking myself a while ago and it's very neat. Very trial-and-error at times, but it doesn't particularly punish you for it. All in all it's just... neat.
This one was fine, enemy attacks often had way too many elements to dodge and the tells aren't always clear. The 3DS version had a lot of improvements and niceties (Map! Record! Bros. Attacks!), but Bowser's Minions seemed lackluster.
This one was fine, enemy attacks often had way too many elements to dodge and the tells aren't always clear. The 3DS version had a lot of improvements and niceties (Map! Record! Bros. Attacks!), but Bowser's Minions seemed lackluster.
It's more Picross. I still enjoy them, but I've played a fair few of these over the years, so at this point I play like one of these per year.
It's more Picross. I still enjoy them, but I've played a fair few of these over the years, so at this point I play like one of these per year.