Makaveli
makaveli20.bsky.social
Makaveli
@makaveli20.bsky.social
Digital Game Design 🇹🇷/ University of Skövde 🇸🇪 https://www.backloggd.com/u/Makavelii/ https://makaveli20.itch.io
Ulcerative Colitis Patient
Co-Founder of: https://bsky.app/profile/studiogiraffe.bsky.social
The Xbox Showcase was way better than any of the other shows this week. The reason is that the games felt more original and most of them were quite different from each other,in terms of genre, art style, and overall direction. Still ending was awful but can't do anything about it
June 8, 2025 at 8:06 PM
Just some early rooms to get a feel for the material library and mood
#indiedev #environmentart #GameDev #MoodConcept
We're testing materials for level design.
Each room will have distinct environmental effects, so material behavior will play a big role.
Stay tuned for more updates on our FPS-RPG!

#indiedev #environmentart #ConceptArt #GameDev #ShowcaseThursday
May 29, 2025 at 1:35 PM
More interior concepts from our upcoming world, shaping mood and space.
#IndieDev #SciFi #gamedev
Back with more concepts!

A logistics sector built for combat and resource scavenging.

A genetic lab where post-human experiments began.

Explore the evolution of humanity, and the Facility, in our FPS-RPG.

#gamedev #environmentart #ConceptArt #IndieGame #ShowcaseThursday
May 22, 2025 at 12:08 PM
Very early version of our movement mechanics. Stay tuned for more
#IndieGame #IndieDev #GameDev #FPS #DevLog #UnityDev #ShowcaseSunday #Unity
In this very early dev-log, we showcase some of the basic movement capabilities of our character with initial weapon tests as well. You can also see some environmental mechanics, like a poison zone and remote controlled doors.

#IndieGame #IndieDev #GameDev #FPS #DevLog #UnityDev #ShowcaseSunday
May 18, 2025 at 3:15 PM
Early concept sketches and rough ideas from our game, blending biomechanical with industrial realism.
A frozen Arctic Facility.
An abandoned dorm room.
From brutalist exteriors to intimate interiors every space tells a story. #gamedev #indiedev #scifi #art #concept #fps #rpg #environment #brutalism
May 16, 2025 at 11:27 AM
Early concept art from Project Lacuna: a stark tram station deep beneath the Arctic ice.

Once built by humans for science and containment — now under the control of the next phase of human evolution.

You go in alone. It only gets stranger from here.

#GameDev #IndieGame #SciFi #FPS #RPG
May 11, 2025 at 3:40 PM
Reposted by Makaveli
Early concept art from Project Lacuna: a stark tram station deep beneath the Arctic ice.

Once built by humans for science and containment — now under the control of the next phase of human evolution.

You go in alone. It only gets stranger from here.

#GameDev #IndieGame #SciFi #FPS #RPG
May 11, 2025 at 3:08 PM
Reposted by Makaveli
We’re creating Project Lacuna — a sci-fi FPS-RPG inspired by System Shock 2 and Half-Life.

Infiltrate a vast research facility as a genetically engineered agent facing post-human threats obsessed with evolution.

This is just the beginning. We can’t wait to share the journey with you.
May 1, 2025 at 3:52 PM