Marathon Team
@marathonteam.bungie.net
2.9K followers 8 following 18 posts
News, updates, and insights from the developers on @MarathonTheGame.bungie.net
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marathonteam.bungie.net
We value the creativity and dedication of all artists who contribute to our games, and we are committed to doing right by them. Thank you for bringing this to our attention.
marathonteam.bungie.net
To prevent similar issues in the future, we are conducting a thorough review of our in-game assets, specifically those done by the former Bungie artist, and implementing stricter checks to document all artist contributions.
marathonteam.bungie.net
As a matter of policy, we do not use the work of artists without their permission.
marathonteam.bungie.net
This issue was unknown by our existing art team, and we are still reviewing how this oversight occurred.
We take matters like this very seriously. We have reached out to 4nt1r34l to discuss this issue and are committed to do right by the artist.
marathonteam.bungie.net
We immediately investigated a concern regarding unauthorized use of artist decals in Marathon and confirmed that a former Bungie artist included these in a texture sheet that was ultimately used in-game.
marathonteam.bungie.net
We have just deployed Update 0.5.0.2 for the Closed Alpha playtest. You can read the full patch notes here:

www.bungie.net/7/en/News/Article/marathonpatchnotes0502
2 runners pointing weapons.
marathonteam.bungie.net
New patch imminent.

Check out our Closed Alpha Week 2 Update for more info on invites, Week 1 stats, and a Patch Note Preview.

www.bungie.net/7/en/News/Article/marathonalphaweek2
Blackbird running through Dire Marsh.
marathonteam.bungie.net
We just issued a server settings change to decrease queue times for players at higher Runner levels.
marathonteam.bungie.net
We will be patching the Marathon Closed Alpha next week with several fixes and updates, including disabling mouse magnetism.

Keep the feedback coming, and help us shape Tau Ceti IV.
marathonteam.bungie.net
We made this change to reduce how often players challenge fights immediately after being revived from full death, and to provide more advantage to the players/teams that take the time to clear downed Runners.

Both of these changes are live now.
marathonteam.bungie.net
The second change lowers the amount of health players revive with after being fully killed from 100% to 30%.
marathonteam.bungie.net
We have just issued 2 changes to the Closed Alpha build via server settings.

The first change should improve the experience of weapon hit-registration in very high latency situations.
marathonteam.bungie.net
We have fixed an issue where some Xbox players were able to access the Closed Alpha Playtest early. All players with Closed Alpha access will be able to join on April 23 at 10AM Pacific.
marathonteam.bungie.net
Love your take on Glitch!
Reposted by Marathon Team
kubaushi.bsky.social
///GLITCH - GLITCH - GLITCH///

#Marathon
#MarathonReveal
marathonteam.bungie.net
There is still a lot of work we have to do to open it up wider, but there will be another chance to play before launch.
marathonteam.bungie.net
Thanks, we are excited to get more people playing it. Sent you a link.
marathonteam.bungie.net
We're excited to have finally revealed gameplay this past weekend and look forward to continuing to show off our progress on the game as we learn more from our Closed Alpha Playtest next week.
marathonteam.bungie.net
We've spun up MarathonTeam accounts across several platforms including Steam, Discord, Twitter, Reddit and here on Bluesky.

These accounts will allow us to share more details and clarifications from the Marathon Team on various topics about the game as we get feedback from the community.