Mark
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marklemmons.art
Mark
@marklemmons.art
UX/UI Artist & Integrator, Game Design
Reposted by Mark
New hazards! Expanded damage and feedback in our solo/co-op roguelite, Cosmic disOrder. 3 puddle types, spreading fire, hull DoT for urgency, plus more tools and mechanics — including a rechargeable multi-tool!

#madewithunity #unity3d #roguelite #gaming #gamedev #IndieDev #tinyteam #ShowMeSunday
December 28, 2025 at 4:41 PM
I've been working on Cosmic disOrder with a couple friends for the past year now, we started up Player Found LLC and working towards a demo on Steam.

bsky.app/profile/play...
Battle mechanics in our solo/co-op roguelite Cosmic disOrder! Physics-driven stations with levers, buttons & hatches. Load, aim & fire weapons, manage overheating engines, reset breakers, and weld up hull holes.

#madewithunity #unity3d #roguelite #IndieGame #gamedev #tinyteam #ShowcaseThursday
October 30, 2025 at 3:23 PM
Reposted by Mark
We're making a solo/cooperative roguelite called Cosmic disOrder with fun physics interactions, and we thought it'd be funny to go ragdoll when we warp jump from node to node. Don't worry, seats will be an upgrade at the shop outpost!

#madewithunity #unity3d #roguelite #IndieGame #gamedev #tinyteam
October 8, 2025 at 5:30 PM