If Soulslikes are defined by their harsh difficulty, it doesn’t have that. Nor is there a bonfire system. Nor do you recover experience after dying. Nor is the storytelling environmental.
KH is an action-RPG. Nothing more. Can’t think of a single Soulslike element.
If Soulslikes are defined by their harsh difficulty, it doesn’t have that. Nor is there a bonfire system. Nor do you recover experience after dying. Nor is the storytelling environmental.
KH is an action-RPG. Nothing more. Can’t think of a single Soulslike element.
The Highguard event was likelya fun LAN party, and I geniunly believe people has fun.
The Highguard event was likelya fun LAN party, and I geniunly believe people has fun.