Martin Fowler
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martinfowler.com
Martin Fowler
@martinfowler.com
Software Design Loudmouth. Works for Thoughtworks. Also hikes, watches theater, and plays modern board games. He/him.

host of https://martinfowler.com
Only a splotter game could have a situation where there's uncertainty about which component is the worst ever.
December 19, 2025 at 7:48 PM
There's also the point that knowing *who* wrote the code affects how you deal with it. If you're reviewing problematic code you need to teach the author what's wrong and what's better, so they can improve.
December 14, 2025 at 7:39 PM
We need a rule that says we're only allowed to play a number of games that fits exactly on the image grid!
December 2, 2025 at 1:51 PM
Email worked well enough. Maybe it helped that for most changes my reaction is "yeah, whatever", so there's not so many that need discussion. Either way, it was so much better than dealing with squiggles on print outs for my first books!
December 2, 2025 at 1:45 PM
Do you need another post for your 18xx.games plays?
December 2, 2025 at 1:40 PM
Going through copyedits is such a grind, definitely one of the least-fun parts of writing. It is much easier however when they are in the form of git diffs.
December 1, 2025 at 2:32 PM
Probably was
November 25, 2025 at 1:59 PM
It's pretty stunning to think people can think life in Britain was better in the *70s*.
November 14, 2025 at 6:13 PM
That's certainly a reasonable concern
November 4, 2025 at 10:29 AM
We seem to be talking past each other. As ever, trying to have a sensible conversation on internet comments generates more heat than light.
October 28, 2025 at 6:56 PM
Ah - yes the article says more. I shouldn't attempt to rewrite the article in bluesky comments
October 28, 2025 at 6:55 PM