Mārtiņš Možeiko
martins.ninja
Mārtiņš Možeiko
@martins.ninja
Epic Games / RAD Game Tools
On Snapdragon Dev Kit (X Elite) with Chrome, requires enabling unsafe webgpu in chrome://flags

GPU: "qualcomm adreno-8xx "

90%
1M: 2.4 / 1.4
4M: 12.8 / 4.7
16M: 57.8 / 20.1

1%
1M: 9.4 / 2.7
4M: 38.0 / 11.4
16M: 174.4 / 63.9
August 23, 2025 at 10:21 PM
Last year Ryan moved raddebugger mostly C code base off the C++ compilation - only C++ parts were interaction with d3d11 and directwrite api's. And we saw decent improvements. Here are build times in seconds.
August 13, 2025 at 6:58 PM
On devmaster there was sin approx derivation with parabola yielding 2*x-x*|x| which is pretty much same formula for sin as here. On web archive: web.archive.org/web/20060619... Missing images, but here are graphs on desmos: www.desmos.com/calculator/u... with their extra formula for more precision
June 12, 2025 at 8:35 AM
There's also __fastfail(FAST_FAIL_FATAL_APP_EXIT);
January 31, 2025 at 8:57 AM
How about replacing sRGB/linear conversions with simple square & sqrt(x)? I'd guess that for these kind of images the difference will be very minimal, but the code will be smaller (no tables) and probably as fast. And easier to apply SIMD.
November 26, 2024 at 7:38 AM