Ex Paris C++ User Group organizer. Avid roleplayer, amateur photographer and occasional winetaster.
Wrote a summary of the experiment if you haven't seen it: mropert.github.io/2025/11/21/t...
Wrote a summary of the experiment if you haven't seen it: mropert.github.io/2025/11/21/t...
What's your recommended way to debug those kinds of issues?
What's your recommended way to debug those kinds of issues?
If I just do single bulk() it does it in parallel.
If I do a wait_all() on 2 bulks it does one parallel, then the other (not both simultaneously).
And debugging _why_ it doesn't parallelize as expected is hard.
If I just do single bulk() it does it in parallel.
If I do a wait_all() on 2 bulks it does one parallel, then the other (not both simultaneously).
And debugging _why_ it doesn't parallelize as expected is hard.
This is free professional advice from a senior software engineering consultant.
This is free professional advice from a senior software engineering consultant.
Get broken leg, limp forever until I find splint.
Look for the ledx everyone mentions.
You don't keep your inventory anymore.
Talk to Ragman.
He looks like he's renderered on a PS2.
Talk to Therapist.
Game bugs out I can't exit or get dialog option.
Alt+F4.
Get broken leg, limp forever until I find splint.
Look for the ledx everyone mentions.
You don't keep your inventory anymore.
Talk to Ragman.
He looks like he's renderered on a PS2.
Talk to Therapist.
Game bugs out I can't exit or get dialog option.
Alt+F4.
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