Christer Kaitila [GameDev]
@mcfunkypants.bsky.social
1.6K followers 1K following 260 posts
Optimist #gamedev since 93. Keynoted two Ludum Dares and a Global Game Jam. Wrote 2 paper books, 80 songs, and 150 game jam games. http://christerkaitila.com http://soundcloud.com/mcfunkypants/ mcfunkypants.com christerkaitila.com onegameamonth.com
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Reposted by Christer Kaitila [GameDev]
end3r.bsky.social
Here are the WINNERS of the #JS13K 2025 competition, congratulations! 🎉

1. CLAWSTRIKE
2. Cat Survivors
3. Witchcat

Blog post: js13kgames.com/2025/blog/wi...

Full results: js13kgames.com#winners

#gamedev #gamedevjs #gamejam #indiedev #indiegames #JavaScript #HTML5
js13kGames 2025 winners
mcfunkypants.bsky.social
I love #godot multiMeshInstance3d which can spawn 150k grass meshes on my terrain and since it uses gpu instancing and only one node3d in the scene it's still 60fps+
Reposted by Christer Kaitila [GameDev]
takethis.org
Hey indie game devs! @takethis.org & @igdafoundation.org are teaming up to create the Indie Allies for Impact @itch.io bundle later this year, and we need your help.

We're looking for games to include in the bundle. For more info & to submit your game, check out this form: tinyurl.com/iaibundle
Navy blue background. At the top, and black and white image of Playstation controllers, a computer keyboard, and a computer mouse. In the foreground of that image, text reads "Indie Allies for Impact." The logos for Take This, the IGDA Foundation, and itch.io are also present. Below, text in a slightly darker blue box reads "Indie game developers! Take This and the IGDA Foundation are teaming up for an itch.io charity bundle, and we want you to be a part of it! More information and submit your games at tiny URL dot com slash i a i bundle
mcfunkypants.bsky.social
just joined a cool new #gamedev project at devpods.gg - A SOLITAIRE GAME!!! we're coding it in #typescript using #phaser - I can't wait to show it to you all in december
mcfunkypants.bsky.social
#screenshotsaturday currently making an RPG in #godot at devpods.gg with some cool folks. graphic novel style, I'm drawing the textures on paper with markers and watercolour paint just for fun
mcfunkypants.bsky.social
gotta love a one-liner bugfix you came up with while lying in bed!!!!

just happened to me. tried the fix this morning, BOOM everything works. thanks, subconscious mind!!! the entire day is a success already. what a rush I love coding so much. it makes me feel smart.
mcfunkypants.bsky.social
I love making games but hate telling people all about them blah blah blah wish I could just heads-down create in stealth mode forever
Reposted by Christer Kaitila [GameDev]
ifcomp.org
🎉 The 31st Annual #IFComp is live!

85 new interactive fiction entries are ready for you to play and judge. (You only need to rate 5 to cast a ballot!)

Read more about this year's competition at blog.ifcomp.org

Or just dive straight in: ifcomp.org/ballot
The IFComp 2025 logo is an ornate gold-framed mirror with silhouetted profile, stylized text ‘IFComp,’ crown, stars, moons, and a banner reading 2025.
mcfunkypants.bsky.social
I've contributed to over 100 different game projects on github so far! github.com/McFunkypants

so many happy memories! (and a few painful ones too lol)
#gamedev
mcfunkypants.bsky.social
I've contributed to over 100 different game projects on github so far! github.com/McFunkypants

so many happy memories! (and a few painful ones too lol)
#gamedev
github activity graph 2017-2015
Reposted by Christer Kaitila [GameDev]
chrisdeleon.bsky.social
btw if you or someone you know is a beginner/intermediate gamedev having trouble finding friendly teammates we connect people in a flexible process to finish long-term projects together, freeware jam vibes but 2-6 month schedules. no genAI art etc, the whole purpose is for people to learn and collab
Dev Pods - Learn Skills, Join Teams, Make Games
Dev Pods Helps You Learn Game Dev By Working On Real Games With Live Teams - So You Can Finally Finish Projects!
devpods.gg
Reposted by Christer Kaitila [GameDev]
itch.io
itch.io @itch.io · Aug 21
This bundle supports Game Devs of Color, a nonprofit organization that uplifts and amplifies game creators of color.

itch.io/b/3171/game-...
mcfunkypants.bsky.social
today's #gamedev fun included adding "slash" lines to this html5 game - slowly the combat is getting juicier✨
mcfunkypants.bsky.social
today's #gamedev fun included starting work on a space level for an on-rails flying game featuring a witch on a broomstick. (black magic lets you breathe in space of course)

work in progress with a lot more detail and gameplay to come (speed boosts, hazards like spinning lasers to dodge etc)
mcfunkypants.bsky.social
The #js13kgames competition is on!

Tons of prizes (100 t-shirts!), no entry fee, the challenge is to make a game in only 13kb! This jam has been around for over a decade. Join the fun. I am one of the #gamedev judges.

THIS YEAR'S THEME: "BLACK CAT"

js13kgames.com/2025/prizes
some of the prizes
mcfunkypants.bsky.social
today's #gamedev fun: hand-drawing a long flag, then coding a shader that wiggles mesh verts using a noise texture, scaled by how far right the vert UVs are (so it doesn't move on the flagpole side).

making shaders in #godot is nice because the preview window updates as you code! love it
mcfunkypants.bsky.social
today's #gamedev fun: working on a random solar system generator for a strategy game we're making!
Reposted by Christer Kaitila [GameDev]
mcfunkypants.bsky.social
having so much fun making textures from scratch for a godot game I'm working on.

sometimes real-world art tools get results way faster than software or ai. imagine how long it would take to prompt for these exactly? or to do by hand with vectors or pixels? k.i.s.s.

#gamedev #inktober warmup
paper drawing with marker final texture library
mcfunkypants.bsky.social
#gamedev homebrew sound effect creation secrets!

(today I created a melee combat sound library, various hit clangs/clashes and miss/arrow wooshes, and OOF chest punch hit sounds)
mcfunkypants.bsky.social
enjoying slowly sculpting a lowpoly medieval village "from scratch" (no prefabs!?!!? mmmmmm so refreshing)

pushing and pulling faces oldschool style for an Unreal rpg we're making feels like playing with lego, fun and easy and grid-snapped like only lowpoly can be
house and road sections in editor village in-game
mcfunkypants.bsky.social
inspired by the artist Moebius today I drew some lines on paper and turned them into textures for a godot project
art by Moebius pen and paper drawing godot 3d scene of boulders and with hand-drawn lines on them