Ada
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mechaculpa.bsky.social
Ada
@mechaculpa.bsky.social
🏳️‍⚧️ Self-taught artist and programmer learning 2d and 3d art.

She/Her//33
It's ready, it has basic textures, and I managed to animate it with drivers!

Blender is such a great program. Needs some sound effects and visual effects too. But we're nearly there!
February 16, 2026 at 11:52 PM
Been working on a chaingun model for my portfolio for the last few days. Still has some issues that I'm working on, but it's been a blast to make.

If you look hard enough you can spot some of the flaws that I've been ironing out! It's almost ready!
February 13, 2026 at 6:13 PM
I made my first ever walk cycle, and it's mid! And clipping!

I'm so happy my crappy little mech walks now.

#blender #b3d #animation #art
February 9, 2026 at 5:29 AM
I delete the default cube only to make it again 3 seconds later.
February 3, 2026 at 5:03 AM
How do I find the little artists?

The ones who have no likes on their art, so I can enjoy their work and make their day brighter at the same time?

#art
February 3, 2026 at 4:47 AM
I made Anduril, Aragorn's sword from The Lord of the Rings. Completely made and textured in Blender. Was quite a challenge for me.

#Blender #art #3D #LOTR
January 27, 2026 at 10:14 PM
Remember, wage theft is the largest form of theft. By a lot.
January 25, 2026 at 5:31 AM
I made a new artwork
January 22, 2026 at 4:06 AM
The proper number of beeps a microwave should make is zero.
January 12, 2026 at 10:20 PM
Yesterday I slotted in error pop-ups into my program Shutterbug. This was the last piece I needed so that it was usable to astronomers. It's launch-ready!

Now for documentation and an installer. What a great feeling!
January 12, 2026 at 6:57 PM
Oh crap right I have to say things and interact.

... Or do I?
January 12, 2026 at 3:25 AM
I live... again!
January 7, 2026 at 5:14 PM
Happy holidays, folks! See you on the flip side
December 24, 2025 at 1:40 AM
My little program has come a long way in 2 months.
December 19, 2025 at 6:37 PM
My dumb little program now has all the features I wanted it to start with and I'm polishing it.

Figured the best way to find where it's terrible is to use it how I wanted it to be used.

Found this neat little star!

#astronomy #astrophysics #opensource #python
December 19, 2025 at 7:45 AM
Down from "Let's build an application!" to 14 TODO items of varying difficulty.

None of them are exciting, most of them necessary. Can't believe this thing is ~8,000 lines of code. 2 months of consistent work!

I hope I can do it and have people use this thing.
December 17, 2025 at 9:57 PM
I just hit a major goal with my program: Split-view layouts similar (but far rougher) to how Blender handles their layouts and views.

My little open source photometry app has come so far in 2 months.

#photometry #astronomy #astrophysics #python
December 16, 2025 at 4:13 PM
I decided to make a tiny theme engine using Jinja2 and YAML while I make this tool more pleasant to use. I added two themes, based on Nord and Gruvbox.

Experiencing how hard it is to make something look and feel good, I have all the more respect for UI and UX designers. It's such a subtle art.
December 13, 2025 at 1:38 PM
I refactored the back end of my astrophotography program, Shutterbug, into an event-driven system. To test the new design, I added aperture photometry!

Adjustable, intelligently self-adapting rings. No blocking. Live preview. Pure #python. Feels good.

#astrophysics #astronomy
December 8, 2025 at 5:13 PM
Ah ha! I've got my program Shutterbug performing aperture photometry now.

Tomorrow I'm going to record a video and show the world! How exciting!
December 8, 2025 at 6:54 AM
I drew my friend's very lovely little corgi!

#art #drawing #digital #krita
December 8, 2025 at 12:37 AM
I've been working on building my own #astronomy analysis software in #python called Shutterbug. I just hit a major milestone: live action editing. Tools like box-select can now be created, previewed, tweaked, and confirmed interactively.

It only took 10 days to build, whoo!
November 29, 2025 at 10:21 PM
I keep forgetting I have this account
November 29, 2025 at 10:12 PM
I wanted to learn hard surface and get started with textures, so I did.

I miss Starsiege, what a great game.

Just don't ask about my UVs.

#blender #art #mech #scifi
April 24, 2025 at 5:33 PM
The days are long, life is hard, so here is a fish
April 11, 2025 at 8:53 PM