Shahin Aliyev
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mechaniqe.bsky.social
Shahin Aliyev
@mechaniqe.bsky.social
Game Producer and CEO at @dynamicbox.net. I love getting my hands dirty with code too, whenever I find time. Currently working on “Madness Afloat”.

Wishlist: https://store.steampowered.com/app/3095020
Discord: https://discord.gg/afGHQ23NpX
This isn’t normal, right? 🤔
November 11, 2025 at 3:51 PM
Steam community member (shout out to "Nechrond") shared following idea and we created a rough sketch of it:

Fog thickens, huge jellyfish rise to the surface, and some rise above it, drifting by overhead like clouds trailing deadly tentacles.

Thoughts?

#madnessafloat #gamedev #indiedev #indiegame
November 10, 2025 at 3:25 PM
Secretly considering to join "Official Unity Game Jam". Not really competing or anything, just want to make something crazy in a rush. Last time I have been an attendant in a gamejam was 8 years ago. Anyone else considering to join it?

#madewithunity #unitygamejam #gamedev #indiedev #indiegamedev
November 7, 2025 at 11:09 AM
A new figure has appeared at the Port in "Madness Afloat", the Curio Vendor, a merchant of strange and beautiful things. WIP on the character itself, the environment and functionality is mostly there.

#madnessafloat #dynamicbox #screenshotsaturday #madewithunity #gamedev #indiedev #indiegame
November 1, 2025 at 3:50 PM
We're experimenting with Steam capsule for our Lovecraftian naval horror action game. Would love to hear your thoughts. Which one do you prefer and why?

#lovecraft #lovecraftian #madnessafloat #steamcapsule
October 14, 2025 at 2:32 PM
[WIP] The Port, player's central hub in Madness Afloat, is slowly coming to life. Most of the core functionality is already there, the ambiance will get better over upcoming weeks.

#screenshotsaturday #madnessafloat #dynamicbox #indiegame #indiegamedev #gamedev #madewithunity
October 11, 2025 at 12:32 PM
I've been silent for quite a while. Will try to start sharing stuff from the game we're working on. It's a #lovecraftian naval action game, where events are taking place in #Polynesia.

Attached is a character from the game (WIP), along with concept art for him.

#madnessafloat #indiegame #gamedev
October 2, 2025 at 8:38 AM
So what's going on with Rematch? I played the Beta and loved it. Have tried it through Game Pass, matchmaking and networking issues were a bit too much to enjoy it, so I decided to patiently wait for it to stabilize.

Is this trend a common thing for game-as-a-service?
June 28, 2025 at 5:40 AM
Pantone Color Institute's color for 2025... I hope it's for coffee. 🤞
December 6, 2024 at 5:58 AM
Is this kind of behavior common in "always online" games? 🤔

I was playing "Skull and Bones" and seems like just because the host of the session left the game, I was kicked out of the session, even though all I was doing was to manage ships on shore.
December 4, 2024 at 9:29 PM
People arriving on safe haven from AI (BlueSky), to find out an employee of Hugging Face (among many others we aren't aware of) is already scraping their data and bragging about it right in BlueSky.
November 27, 2024 at 4:18 AM
It's crazy to look at my profile here and see 4k followers, which is roughly 6,168% more than what I have on the other side. Not even talking about the quality of the people and interactions...
November 25, 2024 at 5:43 PM
3.5 hrs and counting, hopefully it will finish... at some point... 🤞

#unity #unitycloudbuild #unitydevops
November 24, 2024 at 8:29 AM
Some also think crows carry a grenade under their wings.
November 22, 2024 at 4:57 PM
Who already had a chance to play Stalker 2? Did 2 large patches fix the problems reviewers are mentioning or is it better to just wait?

#stalker2
November 21, 2024 at 10:14 AM
Yeah, I have heard only good things about "Shadow of the Erdtree", but still even the abbreviation reads "downloadable CONTENT", how can someone classify it as a "GAME"? 🤷
November 19, 2024 at 10:37 AM
It seems like Riot's involvement is mostly around a producer and general oversight from related teams.

Sorry, the original confusion from my side was that I thought you too were involved in the production of Arcane.
November 16, 2024 at 6:38 PM
Damn, I love cool stuff like this ❤️
November 12, 2024 at 5:29 PM
Behold the Watcher... 👁️ An unblinking eye, ever-watching, seeing all that is visible... and all that is not. Dare you meet its gaze?

#gamedev #indiedev #lovecraft #lovecraftian #madnessafloat
November 12, 2024 at 2:08 PM
Now that Arcane Season 2 is out, I am divided between 3 options:
1. Watch 1 episode a day to keep enjoying it for longer
2. Binge-watch it all
3. (As it's the last season to come out) Delay watching it as long as I can

What will/would you do? 🍿🎥🎬
November 10, 2024 at 3:09 AM
Ow, that's interesting. I believe that I saw it 1st. Now when I go to the page I see it 2nd. When I opened it up on Incognito I can't see it at all.
November 9, 2024 at 3:49 AM
Whoever's code Copilot took this from should be sent to recursive hell... 😈
November 6, 2024 at 5:07 AM
Damn excited to kick off my mentorship journey with @igda.org !

#gamedev #indiedev #gameindustry #mentor
November 4, 2024 at 5:07 PM
Testing out the new Unity 6 LTS. Let's see how it handles our 110 GB project... 🤔

#unity #unity6 #unity6lts #madewithunity
October 18, 2024 at 3:14 AM
Our match results screen is in the process of getting a major upgrade. It's still a work-in-progress, but already has the Lovecraftian vibe we're shooting for.

#screenshotsaturday #indiegame #gamedev #madewithunity #madnessafloat
October 5, 2024 at 2:52 PM