Memoria Wake | Wishlist now!
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memoriawake.bsky.social
Memoria Wake | Wishlist now!
@memoriawake.bsky.social
Battle nightmares and unravel reflections of the past in your Dream World.

An upcoming isometric souls-like indie game made by Team Crescendo.

Wishlist on Steam: http://bit.ly/3FLS3wb
I tried to blend together some particle effects and static geometry of the house to create a nostalgic dream-like feeling. Here is how it turned out:

#gamedev #indiedev
September 15, 2025 at 11:07 PM
Working on some lingering trails for our TIMESTOP effect. Yes, you can actually slow time in Memoria Wake. Its a dream afterall.

#gamedev #indiedev
September 14, 2025 at 6:28 PM
30 seconds of my souls-like indie game where you fight and parry enemies with an umbrella (and a bunch of other weapons)

#indiedev #gamedevs
August 21, 2025 at 11:40 PM
Just another day in my game where you fight and parry your way through enemies with your handy umbrella

#MotivationMonday #indiedev #gamedev
August 18, 2025 at 6:41 PM
⚠️ MEMORIA WAKE DEMO ⚠️

Isometric souls-like adventure — demo now on Steam!

- Parry-focused combat against 20+ unique bosses
- Explore a surreal dream-world full of secrets
- Mind-twisting puzzles
- Use a wide variety of tools and upgrades!

Demo is live — try it today!
August 13, 2025 at 10:52 PM
WIP for one of the new boss's attacks -- its one of these attacks that you know you are cooked if you got hit by it :((
August 6, 2025 at 5:41 PM
Sound on! 🔊

WIP dialogue system, inspired by Animal Crossing and Celeste! Today I decided to add some emotional bias to intonation and pitch controls, seemed like it made some sentences seem more "excited" than others.

Lmk what u think!
August 6, 2025 at 4:52 AM
Working on new VFX for upgrading stats and weapons!
July 15, 2025 at 6:14 PM
Checkout some new dappled lighting 😍😍

#indiegames #metroidvania #WishlistWednesday
July 9, 2025 at 5:08 PM
A new look for our inventory/journal menu, where you select different cards to switch tabs!

#IndieGameDev #gamedev
July 6, 2025 at 5:38 AM
Parrying these attacks never felt better. Should we make more combos next?

#indiegame #screenshotsaturday #SoulsLike
June 28, 2025 at 9:30 AM
hmmmm.....
June 20, 2025 at 2:43 PM
Showcasing Memoria Wake's custom grass renderer!

- Calculate & bake height maps into textures
- Split the terrain into grid-based chunks
- Render grass blades per chunk via compute shaders and culling groups
- Entities bend grass when close

Heres rendering 3M blades of grass at 200fps on my Mac.
June 15, 2025 at 1:29 PM
Experimented with clouds -- really surprised how well a simple depth fade can do!
June 10, 2025 at 5:39 PM
You guys wanted hittable trees, so here it is --

What other things do you want hittable?

#indiedev #gamedev #Unity
June 7, 2025 at 4:39 PM
Hi #PitchYaGame !

Memoria Wake is an isometric souls-like game where you battle nightmares and unravel the memories of your past.

⏲️ Master parry-focused combat
🛠️ Wield a diverse arsenal of tools
🌙 Explore a Dream World
🐻 Face 20+ unique bosses

Wishlist now!
store.steampowered.com/app/3240610/...
June 6, 2025 at 10:30 PM