MenacingMecha
@menacingmecha.bsky.social
430 followers 20 following 160 posts
✨ Generalist indie dev & known goblin fan, mostly making "crusty" early 3D style games in Godot. He/Him 🛒: https://store.steampowered.com/app/3459420/Y2ROLL 🏠: https://www.menacingmecha.uk/
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menacingmecha.bsky.social
Hello! Procrastinated long enough on making an account here.

For the past 2 years, I've been solo developing #Y2ROLL: a marble rolling game in #GodotEngine

store.steampowered.com/app/3459420/...

Here's a small teaser trailer, maybe give it a little wishlist?
Reposted by MenacingMecha
poly.bsky.social
@menacingmecha.bsky.social My jaw dropped. (love your game!!)
menacingmecha.bsky.social
if you're wondering how duel links power creep is going, latest box added two separate decks i've previously played in master duel - for pretty cheap

swordsoul i could take or leave, but happy to be playing this diva again, even if it stings to find out i still suck at piloting it like 6 years on
Reposted by MenacingMecha
warkus.bsky.social
House of Necrosis is OUT NOW on Steam!

House of Necrosis features turnbased dungeon-crawling as well as a tank-controlled hubworld, complete with pre-rendered backgrounds! This is SURVIVAL HORROR MYSTERY DUNGEON

💀Buy the game now, 10% launch discount!💀

store.steampowered.com/app/2005870/...
Reposted by MenacingMecha
menacingmecha.bsky.social
Y2ROLL is now on sale for the first time since launch!

Both the game and the OST is available 20% off during the Steam Autumn Sale.

Additionally, Steam Workshop support is now live for custom levels! Please no one find anything broken, I am very tired!

store.steampowered.com/app/3459420/...
Reposted by MenacingMecha
sodaraptor.bsky.social
To honor everyone's favorite spooky month this year, all my games are 20% off until Monday

Perfect time to grab Interior Worlds, Late Homework, or Hypnagogia and settle in for some cozy horror 🍬🎃🔪

Links to everything below ▼
2025 Raptorsoft Games Fall Sale: Interior Worlds, Late Homework, and Hypnagogia: Boundless Dreams are listed for 20% off
menacingmecha.bsky.social
Y2ROLL is now on sale for the first time since launch!

Both the game and the OST is available 20% off during the Steam Autumn Sale.

Additionally, Steam Workshop support is now live for custom levels! Please no one find anything broken, I am very tired!

store.steampowered.com/app/3459420/...
menacingmecha.bsky.social
almost just released the workshop update without realising I broke opening every official level, would've not been good
menacingmecha.bsky.social
thought i might've been able to sneakily drop the update today, but the workshop API is a little awkward and I have to approach loading things very differently, so yep, monday
Reposted by MenacingMecha
warkus.bsky.social
This creep is here to remind you that House of Necrosis releases in just 11 days (Oct 6th) on Steam!

(💀Mystery Dungeon Survival Horror, please wishlist on Steam, thanks!💀)

store.steampowered.com/app/2005870/...
menacingmecha.bsky.social
workshop support on monday
menacingmecha.bsky.social
cause if there's one thing i've never done, it's have royalty free assets in clips that would not be in the release version
menacingmecha.bsky.social
actually not sure WHEN to start showing off my new game

well past all the early roadblocks that would've killed it, but also all of the art is royalty free and needs replacing but it's not at the point where i'd start doing that
menacingmecha.bsky.social
dreamt I released a second game, a dungeon rpg

only two people bought it, and the one review was negative (though the text body was mostly positive)
menacingmecha.bsky.social
starting work on workshop support

aiming to launch with just levels at first, but then will add support for cosmetic elements, like custom balls, SFX, and backgrounds
menacingmecha.bsky.social
built the num 69 handrip loop ver and as penance I am yet to go 1st with a hand that doesn't die to one negate
menacingmecha.bsky.social
after 13 hours it's done

would you believe the task was "now that the player has HP, enemies should also have HP"

the messy collision detection i was using up to this point caved in on itself and needed to be entirely rewritten
menacingmecha.bsky.social
what i expected to be a 30 minute task is now entering it's 10th hour, i love gamedev
menacingmecha.bsky.social
next game has been progressing smoothly, but just hit the first awkward roadblock today

because of course it is, it's collision related again, but this time it's VERY fixable - was just set up very quickly and messily with the original game jam version
menacingmecha.bsky.social
reinstalled master duel

playing ryzeal, which is a refreshingly simple to pick up deck for how good it is

when you get an actual back and forth going, it's great, but with all the lingering HTs there's a crazy amount of non-games

like a significant chunk of games are just this
menacingmecha.bsky.social
Turns out, somehow part of the scene tree was still paused after returning the menu, and - it turns out - yields do not complete if the node is paused
menacingmecha.bsky.social
Was about to throw in the towel after trying to fix this Y2ROLL bug for the past two days and the solution was so stupid

If you exit a level from the pause menu, leaderboard scores do not download until you beat a level again

I could not for the life of me figure out why
menacingmecha.bsky.social
you have my promise i will always add one big mechanic people will absolutely hate
menacingmecha.bsky.social
prototyping next game, just added a mechanic people will absolutely hate but i think it's pretty neat