MercuryFalls
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mercuryfallsgd.bsky.social
MercuryFalls
@mercuryfallsgd.bsky.social
Indie gamedev switching to Godot | Game Jam Enthusiast | Finishing up Tomb of the Passage
So close to funny number
January 8, 2026 at 1:44 AM
How One "Correct" Decision Almost Killed My Game

youtu.be/GctvG4SQvXY
How One "Correct" Decision Almost Killed My Game
YouTube video by MercuryFalls
youtu.be
January 7, 2026 at 9:33 PM
Quitting game jams to start shipping projects

youtu.be/hBA67lNGrj4
Why I'm Quitting Game Jams (To Finally Ship)
YouTube video by MercuryFalls
youtu.be
December 31, 2025 at 1:54 AM
My 1 week skeleton rule
December 30, 2025 at 11:06 AM
Fun isn't the goal when making games, it's a signal your idea is good
December 30, 2025 at 11:05 AM
A recap of my last 5 years of game development!

www.youtube.com/watch?v=vkvU...
5 Years of Making Games (and Finally Enjoying It)
YouTube video by MercuryFalls
www.youtube.com
December 18, 2025 at 9:41 PM
Reposted by MercuryFalls
Always great to see a dev log from one of our jams! Thanks @mercuryfallsgd.bsky.social for a detailed video of your jam process!

An impressive submission created in less than 36-hours with the most ratings! Try it here: mercuryfalls.itch.io/rngesus-hate...

#gamedev #gamejam #dtj36-20 #itchio
December 5, 2025 at 11:31 AM
I built a chaotic RNG bullet hell in 24 hours
YouTube video by MercuryFalls
www.youtube.com
December 5, 2025 at 10:40 AM